[PATCH 0/1] MR475: server: Fix object name resolution of \Device\Null.
by Jinoh Kang (@iamahuman) July 17, 2022
by Jinoh Kang (@iamahuman) July 17, 2022
July 17, 2022
2
1
[PATCH v3 0/7] MR464: Implement _StructuredTaskCollection::_Schedule{,_loc}
by Torge Matthies (@tmatthies) July 16, 2022
by Torge Matthies (@tmatthies) July 16, 2022
July 16, 2022
3
12
3
8
[PATCH v3 0/2] MR463: msvcr100: Implement invalid_multiple_scheduling exception.
by Torge Matthies (@tmatthies) July 16, 2022
by Torge Matthies (@tmatthies) July 16, 2022
July 16, 2022
3
5
3
9
July 15, 2022
2
3
[PATCH 0/5] MR472: server: Do not set connectionless sockets into the CONNECTING or CONNECTED state.
by Zebediah Figura (@zfigura) July 15, 2022
by Zebediah Figura (@zfigura) July 15, 2022
July 15, 2022
2
5
Re: [PATCH v2 0/2] MR461: mshtml document mode fixes - approved
by Alexandre Julliard (@julliard) July 15, 2022
by Alexandre Julliard (@julliard) July 15, 2022
July 15, 2022
1
0
Re: [PATCH v2 0/2] MR469: wined3d: Remove dead code directly using driver interface. - approved
by Alexandre Julliard (@julliard) July 15, 2022
by Alexandre Julliard (@julliard) July 15, 2022
July 15, 2022
1
0
July 15, 2022
3
8