wine-gitlab@list.winehq.org
September 2022
- 5 participants
- 758 discussions
[PATCH v5 0/6] MR551: win32u: Complete support for display modes in nulldrv.
by Rémi Bernon Sept. 27, 2022
by Rémi Bernon Sept. 27, 2022
Sept. 27, 2022
2
11
Sept. 27, 2022
3
7
[PATCH 0/1] MR941: winevulkan: Always use params to return Unix thunks result.
by Jacek Caban (@jacek) Sept. 27, 2022
by Jacek Caban (@jacek) Sept. 27, 2022
Sept. 27, 2022
2
1
[PATCH v2 0/2] MR930: Add tests for GetConsoleTitle() and return correct title length
by Hugh McMaster (@hmc) Sept. 27, 2022
by Hugh McMaster (@hmc) Sept. 27, 2022
Sept. 27, 2022
4
6
Re: [PATCH v2 0/1] MR11: vkd3d: Add a macro to mark unreachable code. - approved
by Henri Verbeet (@hverbeet) Sept. 27, 2022
by Henri Verbeet (@hverbeet) Sept. 27, 2022
Sept. 27, 2022
1
0
[PATCH 0/1] MR21: vkd3d: Avoid an unused variable warning when building for Win32.
by Zebediah Figura (@zfigura) Sept. 27, 2022
by Zebediah Figura (@zfigura) Sept. 27, 2022
Sept. 27, 2022
3
2
[PATCH 0/1] MR20: vkd3d-common: Tweak the WARN for VKD3D_ERROR_INVALID_SHADER.
by Zebediah Figura (@zfigura) Sept. 27, 2022
by Zebediah Figura (@zfigura) Sept. 27, 2022
Sept. 27, 2022
3
2
Sept. 27, 2022
3
5
[PATCH 0/1] MR933: wined3d: Set name of internal threads.
by Brendan Shanks (@bshanks) Sept. 27, 2022
by Brendan Shanks (@bshanks) Sept. 27, 2022
Sept. 27, 2022
5
6
[PATCH 0/1] MR903: ddraw: Add FPS tracing in ddraw_surface_update_frontbuffer().
by Zebediah Figura (@zfigura) Sept. 27, 2022
by Zebediah Figura (@zfigura) Sept. 27, 2022
Sept. 27, 2022
5
5