wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1223 discussions
[PATCH 0/5] MR4092: user32: Actually implement RealGetWindowClass{A/W}.
by Connor McAdams (@cmcadams) Oct. 16, 2023
by Connor McAdams (@cmcadams) Oct. 16, 2023
Oct. 16, 2023
2
5
Oct. 16, 2023
2
5
[PATCH v4 0/7] MR4014: winewayland.drv: part 8: More window management
by Alexandros Frantzis (@afrantzis) Oct. 16, 2023
by Alexandros Frantzis (@afrantzis) Oct. 16, 2023
Oct. 16, 2023
4
10
[PATCH v2 0/2] MR4089: mmdevapi/tests: Don't initialize the audio client twice.
by Hans Leidekker (@hans) Oct. 16, 2023
by Hans Leidekker (@hans) Oct. 16, 2023
Oct. 16, 2023
2
3
[PATCH 0/1] MR4090: winex11: Forcefully unmap the clipping window when it loses focus.
by Rémi Bernon Oct. 16, 2023
by Rémi Bernon Oct. 16, 2023
Oct. 16, 2023
1
1
[PATCH 0/1] MR4089: mmdevapi/tests: Don't initialize the audio client twice.
by Hans Leidekker (@hans) Oct. 16, 2023
by Hans Leidekker (@hans) Oct. 16, 2023
Oct. 16, 2023
3
2
[PATCH 0/1] MR404: tests: Use the same viewport origin and front-face orientation in the Vulkan and D3D runners.
by Henri Verbeet (@hverbeet) Oct. 16, 2023
by Henri Verbeet (@hverbeet) Oct. 16, 2023
Oct. 16, 2023
3
3
[PATCH v14 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) Oct. 16, 2023
by Nikolay Sivov (@nsivov) Oct. 16, 2023
Oct. 16, 2023
2
8
[PATCH v13 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) Oct. 16, 2023
by Nikolay Sivov (@nsivov) Oct. 16, 2023
Oct. 16, 2023
3
16
Oct. 16, 2023
2
3