wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1223 discussions
[PATCH v2 0/4] MR394: vkd3d-shader: sm1 texture interface.
by Zebediah Figura (@zfigura) Oct. 9, 2023
by Zebediah Figura (@zfigura) Oct. 9, 2023
Oct. 9, 2023
3
5
[PATCH v4 0/5] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov) Oct. 9, 2023
by Nikolay Sivov (@nsivov) Oct. 9, 2023
Oct. 9, 2023
4
9
[PATCH v7 0/4] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops.
by Nikolay Sivov (@nsivov) Oct. 9, 2023
by Nikolay Sivov (@nsivov) Oct. 9, 2023
Oct. 9, 2023
4
7
Oct. 9, 2023
3
6
[PATCH v3 0/4] MR3789: Improve media session handling of unexpected errors.
by Santino Mazza (@tati1454) Oct. 9, 2023
by Santino Mazza (@tati1454) Oct. 9, 2023
Oct. 9, 2023
3
6
[PATCH v2 0/3] MR3789: Improve media session handling of unexpected errors.
by Santino Mazza (@tati1454) Oct. 9, 2023
by Santino Mazza (@tati1454) Oct. 9, 2023
Oct. 9, 2023
4
7
[PATCH 0/1] MR4056: shell32: Fix parsing empty arguments in parse_dde_command().
by Zebediah Figura (@zfigura) Oct. 9, 2023
by Zebediah Figura (@zfigura) Oct. 9, 2023
Oct. 9, 2023
3
2
Re: [PATCH v4 0/2] MR3718: dwrite: Fix incorrect position of glyph when using BitmapRenderTarget in HiDPI
by Nikolay Sivov (@nsivov) Oct. 9, 2023
by Nikolay Sivov (@nsivov) Oct. 9, 2023
Oct. 9, 2023
1
0
Re: [PATCH v4 0/2] MR3718: dwrite: Fix incorrect position of glyph when using BitmapRenderTarget in HiDPI
by Nikolay Sivov (@nsivov) Oct. 9, 2023
by Nikolay Sivov (@nsivov) Oct. 9, 2023
Oct. 9, 2023
1
0
[PATCH v2 0/6] MR3810: winegstreamer: Implement add_stream and push_sample for muxer.
by Ziqing Hui (@zhui) Oct. 9, 2023
by Ziqing Hui (@zhui) Oct. 9, 2023
Oct. 9, 2023
3
19