wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1223 discussions
[PATCH v2 0/3] MR4024: uiautomationcore: COM focus change event handler event advisement support.
by Connor McAdams (@cmcadams) Oct. 9, 2023
by Connor McAdams (@cmcadams) Oct. 9, 2023
Oct. 9, 2023
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[PATCH v3 0/1] MR4049: ntdll: Implement thread-ID alerts using kqueue()/kevent()
by Marc-Aurel Zent (@marzent) Oct. 9, 2023
by Marc-Aurel Zent (@marzent) Oct. 9, 2023
Oct. 9, 2023
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2
[PATCH v2 0/1] MR3955: mf: Avoid a double free of presentation clock timers.
by Zhiyi Zhang (@zhiyi) Oct. 9, 2023
by Zhiyi Zhang (@zhiyi) Oct. 9, 2023
Oct. 9, 2023
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[PATCH 0/1] MR397: vkd3d: Add partial implementation for CreateHeap1().
by Nikolay Sivov (@nsivov) Oct. 9, 2023
by Nikolay Sivov (@nsivov) Oct. 9, 2023
Oct. 9, 2023
3
2
[PATCH 0/1] MR395: vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range.
by Conor McCarthy (@cmccarthy) Oct. 9, 2023
by Conor McCarthy (@cmccarthy) Oct. 9, 2023
Oct. 9, 2023
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2
[PATCH 0/1] MR393: vkd3d-shader/spirv: Add a debug name for the push constant buffer.
by Zebediah Figura (@zfigura) Oct. 9, 2023
by Zebediah Figura (@zfigura) Oct. 9, 2023
Oct. 9, 2023
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[PATCH 0/1] MR392: vkd3d-shader/tpf: Get rid of the output map.
by Henri Verbeet (@hverbeet) Oct. 9, 2023
by Henri Verbeet (@hverbeet) Oct. 9, 2023
Oct. 9, 2023
2
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[PATCH 0/1] MR391: vkd3d-shader/hlsl: Get rid of the vkd3d_sm4_* forward declarations in hlsl.h.
by Henri Verbeet (@hverbeet) Oct. 9, 2023
by Henri Verbeet (@hverbeet) Oct. 9, 2023
Oct. 9, 2023
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