wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1219 discussions
[PATCH 0/1] MR4060: winegstreamer: Remove redundant null check before wcsdup in object_context_create.
by Alex Henrie (@alexhenrie) Nov. 2, 2023
by Alex Henrie (@alexhenrie) Nov. 2, 2023
Nov. 2, 2023
5
6
[PATCH 0/1] MR4164: qcap: Ensure unixlib function tables and enum stay in sync.
by Brendan Shanks (@bshanks) Nov. 2, 2023
by Brendan Shanks (@bshanks) Nov. 2, 2023
Nov. 2, 2023
3
2
[PATCH 0/1] MR4122: quartz: Use debugstr_fourcc instead of debugstr_an.
by Alex Henrie (@alexhenrie) Nov. 2, 2023
by Alex Henrie (@alexhenrie) Nov. 2, 2023
Nov. 2, 2023
4
4
[PATCH 0/1] MR433: vkd3d-shader/dxil: Always apply the signature element start column to used_mask.
by Conor McCarthy (@cmccarthy) Nov. 2, 2023
by Conor McCarthy (@cmccarthy) Nov. 2, 2023
Nov. 2, 2023
4
5
[PATCH v3 0/3] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) Nov. 2, 2023
by Petrichor Park (@petrathekat) Nov. 2, 2023
Nov. 2, 2023
5
13
[PATCH v2 0/3] MR425: tests: Immediately transition resources after a resource readback.
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
Nov. 1, 2023
3
6
[PATCH v7 0/5] MR408: vkd3d-shader/dxil: Implement constant buffer loads.
by Conor McCarthy (@cmccarthy) Nov. 1, 2023
by Conor McCarthy (@cmccarthy) Nov. 1, 2023
Nov. 1, 2023
4
11
Nov. 1, 2023
3
11
Nov. 1, 2023
5
8
[PATCH v4 0/6] MR424: tests: Introduce a stress tester for vkd3d-shader.
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
by Giovanni Mascellani (@giomasce) Nov. 1, 2023
Nov. 1, 2023
3
9