wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1516 discussions
[PATCH 0/5] MR4359: dmime: Fix port leaks in performance channel blocks.
by Rémi Bernon Nov. 10, 2023
by Rémi Bernon Nov. 10, 2023
Nov. 10, 2023
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Nov. 10, 2023
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[PATCH v8 0/7] MR443: tests: Add some tests for effects groups syntax.
by Nikolay Sivov (@nsivov) Nov. 10, 2023
by Nikolay Sivov (@nsivov) Nov. 10, 2023
Nov. 10, 2023
2
9
2
4
[PATCH 0/5] MR4360: server: allow preventing rawinput generation
by Errno Ebadf (@EBADF) Nov. 10, 2023
by Errno Ebadf (@EBADF) Nov. 10, 2023
Nov. 10, 2023
4
6
[PATCH v2 0/4] MR458: vkd3d-shader/hlsl: Handle register(cX) reservations.
by Francisco Casas (@fcasas) Nov. 10, 2023
by Francisco Casas (@fcasas) Nov. 10, 2023
Nov. 10, 2023
3
12
[PATCH v3 0/5] MR4203: winewayland.drv: part 9: Improved HiDPI support
by Alexandros Frantzis (@afrantzis) Nov. 10, 2023
by Alexandros Frantzis (@afrantzis) Nov. 10, 2023
Nov. 10, 2023
4
11
[PATCH v3 0/2] MR4312: mshtml: Return outer window to external callers.
by Gabriel Ivăncescu Nov. 10, 2023
by Gabriel Ivăncescu Nov. 10, 2023
Nov. 10, 2023
2
5
[PATCH v6 0/6] MR4313: MSVCRT _(w)environ[] has a separate allocation chunk for each entry.
by eric pouech (@epo) Nov. 10, 2023
by eric pouech (@epo) Nov. 10, 2023
Nov. 10, 2023
4
8
[PATCH 0/5] MR4331: wined3d: Various patches related to texture binding.
by Zebediah Figura (@zfigura) Nov. 10, 2023
by Zebediah Figura (@zfigura) Nov. 10, 2023
Nov. 10, 2023
3
6