wine-gitlab@list.winehq.org
December 2023
- 4 participants
- 900 discussions
[PATCH 0/1] MR1269: wined3d: Disable CSMT when running on a single core.
by Anton Baskanov (@baskanov) March 17, 2024
by Anton Baskanov (@baskanov) March 17, 2024
March 17, 2024
6
11
[PATCH 0/1] MR1228: wined3d: support direct3d shader model 1,2,3
by Fan WenJie (@fanwenjie) March 16, 2024
by Fan WenJie (@fanwenjie) March 16, 2024
March 16, 2024
4
5
[PATCH 0/1] MR1981: shell32: Handle NULL sPathTarget in all places before copying it.
by Gabriel Ivăncescu March 13, 2024
by Gabriel Ivăncescu March 13, 2024
March 13, 2024
1
3
[PATCH 0/1] MR667: win32u: Ignore SetWindowPos() if it is trying to change topmost state for child window.
by Paul Gofman (@gofman) March 3, 2024
by Paul Gofman (@gofman) March 3, 2024
March 3, 2024
6
6
[PATCH v3 0/9] MR4533: winex11: Detach / attach vulkan window surfaces as needed.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
2
34
[PATCH v4 0/1] MR2274: ntdll: Add source file and line to debug traces.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
1
3
[PATCH v2 0/4] MR3199: winhttp: Handle SEC_I_RENEGOTIATE after DecryptMessage.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
3
8
[PATCH v6 0/5] MR2698: winex11: Avoid breaking XIM XFilterEvent / XmbLookupString sequence.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
1
7
Feb. 27, 2024
3
6
[PATCH 0/1] MR427: tools: Add a lightboard script to get detailed info from individual HLSL tests.
by Francisco Casas (@fcasas) Feb. 20, 2024
by Francisco Casas (@fcasas) Feb. 20, 2024
Feb. 20, 2024
3
5
[PATCH v4 0/2] MR3982: include: Move RTL functions that belong in ntifs.h from winternl.h to ntifs.h.
by Alex Henrie (@alexhenrie) Feb. 20, 2024
by Alex Henrie (@alexhenrie) Feb. 20, 2024
Feb. 20, 2024
3
5
[PATCH v11 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 16, 2024
by Torge Matthies (@tmatthies) Feb. 16, 2024
Feb. 16, 2024
3
10
[PATCH 0/1] MR1425: ntdll: Return FILE_DEVICE_DISK for Unix FIFOs and sockets from get_device_info().
by Paul Gofman (@gofman) Feb. 14, 2024
by Paul Gofman (@gofman) Feb. 14, 2024
Feb. 14, 2024
4
4
[PATCH 0/1] MR305: Draft: vkd3d-shader/hlsl: Implement strings
by Petrichor Park (@petrathekat) Feb. 11, 2024
by Petrichor Park (@petrathekat) Feb. 11, 2024
Feb. 11, 2024
5
24
[PATCH 0/4] MR3422: ddraw tests for Pick and GetPickRecords
by Jeffrey Smith (@whydoubt) Feb. 8, 2024
by Jeffrey Smith (@whydoubt) Feb. 8, 2024
Feb. 8, 2024
4
6
[PATCH 0/1] MR4737: configure: On aarch64 align PE binaries to 64k pages
by Fabian Maurer (@DarkShadow44) Feb. 6, 2024
by Fabian Maurer (@DarkShadow44) Feb. 6, 2024
Feb. 6, 2024
5
10
Feb. 5, 2024
3
8
[PATCH 0/6] MR4518: ntdll: Integrate with GDB using systemtap rtld probes.
by Rémi Bernon Feb. 3, 2024
by Rémi Bernon Feb. 3, 2024
Feb. 3, 2024
2
10
[PATCH 0/1] MR2902: winex11.drv: Expose GWL_STYLE and GWL_EXSTYLE as X11 properties.
by Joshua Ashton (@joshua) Feb. 2, 2024
by Joshua Ashton (@joshua) Feb. 2, 2024
Feb. 2, 2024
6
12
Jan. 31, 2024
4
12
[PATCH v10 0/5] MR3572: mf: Make session_get_node_object() more robust.
by Zhiyi Zhang (@zhiyi) Jan. 31, 2024
by Zhiyi Zhang (@zhiyi) Jan. 31, 2024
Jan. 31, 2024
4
9
Jan. 30, 2024
2
5
[PATCH 0/2] MR4626: ntdll: Allow ASLR to be disabled via the registry
by Brendan McGrath (@redmcg) Jan. 29, 2024
by Brendan McGrath (@redmcg) Jan. 29, 2024
Jan. 29, 2024
2
4
[PATCH v3 0/12] MR4102: Draft: winewayland.drv: Implement keyboard input support.
by Rémi Bernon Jan. 29, 2024
by Rémi Bernon Jan. 29, 2024
Jan. 29, 2024
5
37
[PATCH 0/1] MR4653: d3d11: Stub D3D11_FEATURE_D3D11_OPTIONS2 handling in CheckFeatureSupport().
by Matteo Bruni (@Mystral) Jan. 26, 2024
by Matteo Bruni (@Mystral) Jan. 26, 2024
Jan. 26, 2024
5
5
[PATCH 0/1] MR4561: localspl: Fix a maybe-uninitialized warning in fill_builtin_form_info().
by Aida Jonikienė Jan. 26, 2024
by Aida Jonikienė Jan. 26, 2024
Jan. 26, 2024
3
8
[PATCH 0/1] MR4509: include: Add windows.system.diagnostics.telemetry.idl file.
by Aida Jonikienė Jan. 26, 2024
by Aida Jonikienė Jan. 26, 2024
Jan. 26, 2024
2
6
[PATCH 0/1] MR4513: opengl32: Add a FIXME when doing a mapped buffer copy.
by Aida Jonikienė Jan. 26, 2024
by Aida Jonikienė Jan. 26, 2024
Jan. 26, 2024
2
3
[PATCH v5 0/1] MR263: vkd3d-shader/spirv: Refactor the type system.
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
Jan. 24, 2024
3
3
[PATCH v3 0/4] MR4640: jscript: Make the garbage collector thread-wide rather than per-ctx.
by Gabriel Ivăncescu Jan. 22, 2024
by Gabriel Ivăncescu Jan. 22, 2024
Jan. 22, 2024
2
6
Jan. 22, 2024
2
3
[PATCH v2 0/1] MR4667: bcrypt: Initialize variable in all cases (Coverity)
by Fabian Maurer (@DarkShadow44) Jan. 20, 2024
by Fabian Maurer (@DarkShadow44) Jan. 20, 2024
Jan. 20, 2024
2
4
[PATCH 0/8] MR3059: Don't redefine typedefs (needed for gcc 4.3)
by Fabian Maurer (@DarkShadow44) Jan. 20, 2024
by Fabian Maurer (@DarkShadow44) Jan. 20, 2024
Jan. 20, 2024
6
23
[PATCH v4 0/2] MR3061: libs/jxr: Compile with ansi flag to avoid typedef redefinitions (gcc 4.3)
by Fabian Maurer (@DarkShadow44) Jan. 20, 2024
by Fabian Maurer (@DarkShadow44) Jan. 20, 2024
Jan. 20, 2024
4
7
[PATCH v5 0/6] MR3454: user32: Implement UOI_TIMERPROC_EXCEPTION_SUPPRESSION.
by Jinoh Kang (@iamahuman) Jan. 20, 2024
by Jinoh Kang (@iamahuman) Jan. 20, 2024
Jan. 20, 2024
2
7
[PATCH 0/4] MR4364: msttsengine: Implement basic functionality.
by Shaun Ren (@shaunren) Jan. 19, 2024
by Shaun Ren (@shaunren) Jan. 19, 2024
Jan. 19, 2024
5
12
[PATCH v2 0/4] MR2408: winex11: Detect Xkb layouts and create HKL registry keys.
by Rémi Bernon Jan. 18, 2024
by Rémi Bernon Jan. 18, 2024
Jan. 18, 2024
2
8
[PATCH v2 0/4] MR3024: win32u: Introduce a new rawinput dedicated thread.
by Rémi Bernon Jan. 18, 2024
by Rémi Bernon Jan. 18, 2024
Jan. 18, 2024
3
8
Jan. 18, 2024
1
3
[PATCH v6 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) Jan. 15, 2024
by Petrichor Park (@petrathekat) Jan. 15, 2024
Jan. 15, 2024
3
7
[PATCH v10 0/4] MR4551: Server-side thread priorities implementation (Part 1)
by Marc-Aurel Zent (@mzent) Jan. 15, 2024
by Marc-Aurel Zent (@mzent) Jan. 15, 2024
Jan. 15, 2024
2
9
[PATCH 0/2] MR4693: Draft: xinput: Implement XInputGetCapabilitiesEx.
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 8, 2024
by Etaash Mathamsetty (@etaash.mathamsetty) Jan. 8, 2024
Jan. 8, 2024
3
8
[PATCH v2 0/10] MR4461: include: Introduce debugstr_reftime and wine_dbgstr_reftime.
by Alex Henrie (@alexhenrie) Jan. 7, 2024
by Alex Henrie (@alexhenrie) Jan. 7, 2024
Jan. 7, 2024
5
19
[PATCH v5 0/5] MR463: hlsl: Fix some type handling for ternaries.
by Zebediah Figura (@zfigura) Jan. 5, 2024
by Zebediah Figura (@zfigura) Jan. 5, 2024
Jan. 5, 2024
3
7
[PATCH v8 0/4] MR519: vkd3d-shader/dxil: Support minimum precision.
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
Jan. 4, 2024
3
5
[PATCH v2 0/1] MR4757: wined3d: Do not remove invalid BO users from the list when destroying views.
by Zebediah Figura (@zfigura) Jan. 4, 2024
by Zebediah Figura (@zfigura) Jan. 4, 2024
Jan. 4, 2024
3
2
[PATCH v4 0/1] MR523: vkd3d: Use mutable descriptors if available.
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
Jan. 4, 2024
4
6
[PATCH v7 0/6] MR491: vkd3d-shader/dxil: Handle control flow instructions.
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
by Conor McCarthy (@cmccarthy) Jan. 4, 2024
Jan. 4, 2024
3
9
[PATCH 0/2] MR526: vkd3d-shader/dxil: Do not the parser before it is initialized.
by Giovanni Mascellani (@giomasce) Jan. 3, 2024
by Giovanni Mascellani (@giomasce) Jan. 3, 2024
Jan. 3, 2024
3
4
[PATCH v6 0/3] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) Jan. 3, 2024
by Francisco Casas (@fcasas) Jan. 3, 2024
Jan. 3, 2024
3
4