wine-gitlab@list.winehq.org
February 2023
- 7 participants
- 969 discussions
Re: [PATCH v4 0/1] MR88: vkd3d-shader/hlsl: Support lit() intrinsic. - approved
by Alexandre Julliard (@julliard) Feb. 21, 2023
by Alexandre Julliard (@julliard) Feb. 21, 2023
Feb. 21, 2023
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[PATCH v2 0/4] MR2248: uiautomationcore: Implement some IUIAutomation property helper methods.
by Connor McAdams (@cmcadams) Feb. 21, 2023
by Connor McAdams (@cmcadams) Feb. 21, 2023
Feb. 21, 2023
3
7
[PATCH v3 0/3] MR101: vkd3d-shader/hlsl: Improvements to builtin typenames handling.
by Nikolay Sivov (@nsivov) Feb. 21, 2023
by Nikolay Sivov (@nsivov) Feb. 21, 2023
Feb. 21, 2023
3
5
[PATCH v2 0/3] MR2242: win32u: Do not set last error in wait_message() for zero count.
by Paul Gofman (@gofman) Feb. 21, 2023
by Paul Gofman (@gofman) Feb. 21, 2023
Feb. 21, 2023
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10
[PATCH 0/19] MR2250: winscard: Implementation on top of libpcsclite.
by Hans Leidekker (@hans) Feb. 21, 2023
by Hans Leidekker (@hans) Feb. 21, 2023
Feb. 21, 2023
3
6
[PATCH v3 0/10] MR2217: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
by Zebediah Figura (@zfigura) Feb. 21, 2023
by Zebediah Figura (@zfigura) Feb. 21, 2023
Feb. 21, 2023
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[PATCH v2 0/3] MR2249: winscard: Add implementation of basic functionality.
by Konstantin Romanov (@IncubusRK) Feb. 21, 2023
by Konstantin Romanov (@IncubusRK) Feb. 21, 2023
Feb. 21, 2023
4
7
[PATCH 0/2] MR2249: winscard: Add implementation of basic functionality.
by Konstantin Romanov (@IncubusRK) Feb. 21, 2023
by Konstantin Romanov (@IncubusRK) Feb. 21, 2023
Feb. 21, 2023
4
7