wine-gitlab@list.winehq.org
February 2023
- 7 participants
- 969 discussions
[PATCH v2 0/2] MR2226: gdi32: Track ticks since draw start per window_surface.
by Alexandros Frantzis (@afrantzis) Feb. 17, 2023
by Alexandros Frantzis (@afrantzis) Feb. 17, 2023
Feb. 17, 2023
2
2
[PATCH v10 0/8] MR84: vkd3d-shader/spirv: Merge all shader IR fork and join phases into a single phase.
by Conor McCarthy (@cmccarthy) Feb. 17, 2023
by Conor McCarthy (@cmccarthy) Feb. 17, 2023
Feb. 17, 2023
4
15
Feb. 17, 2023
2
7
[PATCH 0/5] MR2159: winegstreamer: Stride and RGB formats, part 2/2.
by Zebediah Figura (@zfigura) Feb. 17, 2023
by Zebediah Figura (@zfigura) Feb. 17, 2023
Feb. 17, 2023
5
11
[PATCH 0/2] MR2149: wineps: Use CRT functions for memory allocation on the process heap.
by Alex Henrie (@alexhenrie) Feb. 17, 2023
by Alex Henrie (@alexhenrie) Feb. 17, 2023
Feb. 17, 2023
4
6
[PATCH v5 0/6] MR1889: bthprops.cpl: Add BluetoothRegisterForAuthenticationEx stub.
by Mohamad Al-Jaf (@maljaf) Feb. 17, 2023
by Mohamad Al-Jaf (@maljaf) Feb. 17, 2023
Feb. 17, 2023
3
8
[PATCH v5 0/2] MR2183: winecfg: Add an option to enable WinRT app dark theme.
by Mohamad Al-Jaf (@maljaf) Feb. 17, 2023
by Mohamad Al-Jaf (@maljaf) Feb. 17, 2023
Feb. 17, 2023
3
4
[PATCH v3 0/5] MR2177: win32u: Get monitor name from EDID when possible
by Paul Gofman (@gofman) Feb. 17, 2023
by Paul Gofman (@gofman) Feb. 17, 2023
Feb. 17, 2023
3
8
[PATCH v4 0/2] MR2183: winecfg: Add an option to enable WinRT app dark theme.
by Mohamad Al-Jaf (@maljaf) Feb. 17, 2023
by Mohamad Al-Jaf (@maljaf) Feb. 17, 2023
Feb. 17, 2023
3
5
[PATCH v16 0/2] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) Feb. 17, 2023
by Steve Schnepp (@steveschnepp) Feb. 17, 2023
Feb. 17, 2023
2
2