[PATCH 0/5] MR2243: dcomp: Add IDCompositionDevice2 stub.
by Zhiyi Zhang (@zhiyi) Aug. 11, 2026

Aug. 11, 2026
5 13
0 0

April 12, 2026

March 22, 2026
7 12
0 0
[PATCH v6 0/4] MR1825: kernelbase/path.c: UrlFixupW()
by Thomas Csovcsity (@thc13) Nov. 14, 2025

Nov. 14, 2025
3 11
0 0
[PATCH v3 0/2] MR1321: Reject wic invalid formats
by Zhiyi Zhang (@zhiyi) Oct. 21, 2025

Oct. 21, 2025
4 12
0 0

Aug. 20, 2025
[PATCH v19 0/5] MR820: Implement application hives
by Santino Mazza (@tati1454) May 31, 2025

May 31, 2025
5 15
0 0

May 15, 2025
[PATCH v7 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) March 24, 2025

March 24, 2025
5 13
0 0

Dec. 5, 2024

Dec. 1, 2024
[PATCH 0/1] MR1121: winhttp: Fix missing reference upcount
by Yuan Yao (@yaoyuan.0553) Nov. 28, 2024

Nov. 28, 2024
[PATCH v5 0/1] MR1139: ntoskrnl.exe: add KeNumberProcessors export.
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 19, 2024

Nov. 19, 2024
[PATCH v12 0/1] MR1989: wininet: Allow UTC as a timezone.
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 17, 2024

Nov. 17, 2024

May 28, 2024
6 15
0 0

May 28, 2024
[PATCH 0/1] MR1228: wined3d: support direct3d shader model 1,2,3
by Fan WenJie (@fanwenjie) March 16, 2024

March 16, 2024
[PATCH v11 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 16, 2024

Feb. 16, 2024
3 10
0 0
[PATCH 0/1] MR2416: setupapi: Stub in CM_Register_Notification
by James McDonnell (@ElementalWarrior) Dec. 7, 2023

Dec. 7, 2023
5 12
0 0
[PATCH v3 0/3] MR1152: ntdll: Fixes for Overwatch 2.
by Torge Matthies (@tmatthies) Dec. 1, 2023

Dec. 1, 2023
[PATCH v12 0/10] MR391: scrrun: Implement MoveFolder().
by Robert Wilhelm (@sloper42) Nov. 24, 2023

Nov. 24, 2023
3 14
0 0

Oct. 22, 2023
3 14
0 0

Aug. 17, 2023
[PATCH v4 0/3] MR417: riched20: Add font fallback support.
by Jactry Zeng (@jactry) July 25, 2023

July 25, 2023
4 10
0 0
[PATCH v5 0/1] MR477: d3drm/tests: Show Clear sets background color
by Alistair Leslie-Hughes (@alesliehughes) July 17, 2023

July 17, 2023
7 23
0 0
[PATCH 0/1] MR2228: bcryptprimitives: ProcessRng stub
by Christopher Denton (@cdenton) July 4, 2023

July 4, 2023
4 11
0 0

June 21, 2023
2 10
0 0

June 17, 2023

June 6, 2023
6 22
0 0
[PATCH v3 0/6] MR811: d2d1: Implement IsSupported().
by Zhiyi Zhang (@zhiyi) May 25, 2023

May 25, 2023
4 15
0 0
[PATCH v5 0/1] MR2346: winsqlite3: Add stub DLL.
by Tareque Md Hanif (@tmdh) May 18, 2023

May 18, 2023
[PATCH 0/3] MR2497: Modules list handling in dbghelp.
by eric pouech (@epo) May 12, 2023

May 12, 2023
[PATCH 0/1] MR2330: xmllite/writer: implement prefix autogeneration
by David Kahurani (@kahurani) April 29, 2023

April 29, 2023

April 20, 2023
[PATCH v2 0/3] MR2350: Recognize Intel UHD 630 coffelake GT2
by Carlos Rodriguez (@mrdeathjr28) April 17, 2023

April 17, 2023

April 17, 2023
3 10
0 0

April 17, 2023

April 13, 2023

April 11, 2023
3 12
0 0

April 6, 2023
5 21
0 0
[PATCH v2 0/1] MR2417: setupapi: Stub in CM_MapCrToWin32Err
by James McDonnell (@ElementalWarrior) April 5, 2023

April 5, 2023
[PATCH v3 0/5] MR2486: D3D12 swapchain latency semaphore fixes
by Giovanni Mascellani (@giomasce) April 5, 2023

April 5, 2023

April 4, 2023
5 10
0 0

April 3, 2023

April 3, 2023
[PATCH v5 0/10] MR106: vkd3d-shader/hlsl: packoffset() support.
by Francisco Casas (@fcasas) April 3, 2023

April 3, 2023
3 11
0 0

April 3, 2023

April 2, 2023
[PATCH v5 0/1] MR2552: wineboot: Add env variable to hide wait window
by Isaac Marovitz (@IsaacMarovitz) April 1, 2023

April 1, 2023
[PATCH 0/1] MR2552: wineboot: Add env variable to hide wait window
by Isaac Marovitz (@IsaacMarovitz) March 31, 2023

March 31, 2023
[PATCH v3 0/3] MR2551: wineboot: Add env variable to hide wait window
by Isaac Marovitz (@IsaacMarovitz) March 31, 2023

March 31, 2023