[PATCH v4 0/3] MR2449: win32u: Add a few device GPU properties.
by Paul Gofman (@gofman) March 22, 2023
by Paul Gofman (@gofman) March 22, 2023
March 22, 2023
2
4
[PATCH v2 0/2] MR109: vkd3d-shader/hlsl: Improve handling of builtin aliases "matrix" and "vector".
by Nikolay Sivov (@nsivov) March 22, 2023
by Nikolay Sivov (@nsivov) March 22, 2023
March 22, 2023
4
6
2
1
2
1
[PATCH v2 0/5] MR2432: ddraw: SetSurfaceDesc() and ddraw_surface_create() refactoring, part 5.
by Zebediah Figura (@zfigura) March 22, 2023
by Zebediah Figura (@zfigura) March 22, 2023
March 22, 2023
3
7
[PATCH v2 0/4] MR2465: windows.ui: Add Stubbed interface IUISettings
by Alistair Leslie-Hughes (@alesliehughes) March 22, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 22, 2023
March 22, 2023
3
5
[PATCH v2 0/1] MR2462: wldap32: Handle null DN or null attr in ldap_compare* and add tests.
by Alex Henrie (@alexhenrie) March 22, 2023
by Alex Henrie (@alexhenrie) March 22, 2023
March 22, 2023
3
2
[PATCH 0/1] MR2461: wldap32: Annotate allocation functions with __WINE_(DEALLOC|MALLOC).
by Alex Henrie (@alexhenrie) March 22, 2023
by Alex Henrie (@alexhenrie) March 22, 2023
March 22, 2023
3
2
[PATCH 0/1] MR2460: include: Annotate ldap_(*_attribute|get_dn)* with __WINE_(DEALLOC|MALLOC).
by Alex Henrie (@alexhenrie) March 22, 2023
by Alex Henrie (@alexhenrie) March 22, 2023
March 22, 2023
3
2
[PATCH v8 0/2] MR2183: winecfg: Add an option to set WinRT app dark theme.
by Mohamad Al-Jaf (@maljaf) March 22, 2023
by Mohamad Al-Jaf (@maljaf) March 22, 2023
March 22, 2023
3
6
March 22, 2023
1
9
[PATCH v3 0/5] MR2445: kernelbase: Some more open_key() and create_key() refactoring.
by Sven Baars (@sbaars) March 22, 2023
by Sven Baars (@sbaars) March 22, 2023
March 22, 2023
2
5
[PATCH v4 0/2] MR2429: msvcrt100: Add stub implementation for _UnrealizedChore::CheckTaskCollection
by Vijay Kiran Kamuju (@infyquest) March 22, 2023
by Vijay Kiran Kamuju (@infyquest) March 22, 2023
March 22, 2023
3
3
[PATCH 0/3] MR2465: windows.ui: Add Stubbed interface IUISettings
by Alistair Leslie-Hughes (@alesliehughes) March 22, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 22, 2023
March 22, 2023
3
13
[PATCH 0/1] MR2464: include: Add missing TS_STATUS constants in textstor.idl.
by Biswapriyo Nath (@Biswa96) March 22, 2023
by Biswapriyo Nath (@Biswa96) March 22, 2023
March 22, 2023
2
1
[PATCH v3 0/3] MR2449: win32u: Add a few device GPU properties.
by Paul Gofman (@gofman) March 22, 2023
by Paul Gofman (@gofman) March 22, 2023
March 22, 2023
4
13
[PATCH 0/1] MR2462: wldap32: Handle null DN or null attr in ldap_compare* and add tests.
by Alex Henrie (@alexhenrie) March 22, 2023
by Alex Henrie (@alexhenrie) March 22, 2023
March 22, 2023
3
2
[PATCH v2 0/4] MR2436: d3dcompiler: Always initialize output shader blob pointer in D3DCompile2().
by Nikolay Sivov (@nsivov) March 21, 2023
by Nikolay Sivov (@nsivov) March 21, 2023
March 21, 2023
3
8
[PATCH 0/1] MR2459: winemac: Fix memory leak in UpdateDisplayDevices.
by Brendan Shanks (@bshanks) March 21, 2023
by Brendan Shanks (@bshanks) March 21, 2023
March 21, 2023
2
1
Re: [PATCH v2 0/5] MR2430: wined3d: move stubs out of state tables - approved
by Alexandre Julliard (@julliard) March 21, 2023
by Alexandre Julliard (@julliard) March 21, 2023
March 21, 2023
1
0
Re: [PATCH v3 0/6] MR2453: dinput: Always create device object properties. - approved
by Alexandre Julliard (@julliard) March 21, 2023
by Alexandre Julliard (@julliard) March 21, 2023
March 21, 2023
1
0
Re: [PATCH v2 0/2] MR2454: imm32/tests: Fix some test failures on Windows with Korean locale. - approved
by Alexandre Julliard (@julliard) March 21, 2023
by Alexandre Julliard (@julliard) March 21, 2023
March 21, 2023
1
0
Re: [PATCH v2 0/1] MR2457: dinput/tests: Flush messages after creating the test_mouse_keyboard window. - approved
by Alexandre Julliard (@julliard) March 21, 2023
by Alexandre Julliard (@julliard) March 21, 2023
March 21, 2023
1
0
Re: [PATCH v2 0/2] MR2450: wldap32: Handle null DN or null message in ldap_add* and ldap_modify* and add tests. - approved
by Alexandre Julliard (@julliard) March 21, 2023
by Alexandre Julliard (@julliard) March 21, 2023
March 21, 2023
1
0
Re: [PATCH v4 0/1] MR2380: quartz: Set filter sync source in FilterGraph2_AddFilter. - approved
by Alexandre Julliard (@julliard) March 21, 2023
by Alexandre Julliard (@julliard) March 21, 2023
March 21, 2023
1
0
Re: [PATCH v2 0/1] MR2451: include: Add IDirectManipulationInteractionEventHandler declaration in directmanipulation.idl. - approved
by Alexandre Julliard (@julliard) March 21, 2023
by Alexandre Julliard (@julliard) March 21, 2023
March 21, 2023
1
0
[PATCH 0/5] MR2430: wined3d: move stubs out of state tables
by Max Figura (@maxfigura) March 21, 2023
by Max Figura (@maxfigura) March 21, 2023
March 21, 2023
4
7
Re: [PATCH v4 0/1] MR2413: comctl32: Fix the problem that listview cannot display all files.
by Nikolay Sivov (@nsivov) March 21, 2023
by Nikolay Sivov (@nsivov) March 21, 2023
March 21, 2023
1
0
[PATCH 0/6] MR2458: uiautomationcore: Test fixes, cache normalization, and root element retrieval functions.
by Connor McAdams (@cmcadams) March 21, 2023
by Connor McAdams (@cmcadams) March 21, 2023
March 21, 2023
3
10
[PATCH v4 0/1] MR129: tests: Read integer uniforms with strtol() and strtoul().
by Giovanni Mascellani (@giomasce) March 21, 2023
by Giovanni Mascellani (@giomasce) March 21, 2023
March 21, 2023
4
3
[PATCH v2 0/5] MR2445: kernelbase: Some more open_key() and create_key() refactoring.
by Sven Baars (@sbaars) March 21, 2023
by Sven Baars (@sbaars) March 21, 2023
March 21, 2023
3
10
[PATCH v3 0/1] MR129: tests: Read integer uniforms with strtol() and strtoul().
by Giovanni Mascellani (@giomasce) March 21, 2023
by Giovanni Mascellani (@giomasce) March 21, 2023
March 21, 2023
3
5
[PATCH v2 0/6] MR2453: dinput: Always create device object properties.
by Rémi Bernon March 21, 2023
by Rémi Bernon March 21, 2023
March 21, 2023
1
7
[PATCH 0/1] MR2434: include: Add memory clobber to GCC asm statement in NtCurrentTeb().
by Jinoh Kang (@iamahuman) March 21, 2023
by Jinoh Kang (@iamahuman) March 21, 2023
March 21, 2023
4
9
[PATCH 0/1] MR2457: dinput/tests: Flush messages after creating the test_mouse_keyboard window.
by Rémi Bernon March 21, 2023
by Rémi Bernon March 21, 2023
March 21, 2023
1
1
Re: [PATCH v2 0/1] MR2429: msvcrt100: Add stub implementation for _UnrealizedChore::CheckTaskCollection
by Piotr Caban (@piotr) March 21, 2023
by Piotr Caban (@piotr) March 21, 2023
March 21, 2023
1
0
[PATCH 0/2] MR2454: imm32/tests: Fix some test failures on Windows with Korean locale.
by Rémi Bernon March 21, 2023
by Rémi Bernon March 21, 2023
March 21, 2023
1
2
March 21, 2023
1
5
[PATCH 0/2] MR2450: wldap32: Handle null DN or null message in ldap_add* and ldap_modify* and add tests.
by Alex Henrie (@alexhenrie) March 21, 2023
by Alex Henrie (@alexhenrie) March 21, 2023
March 21, 2023
3
3
[PATCH 0/1] MR2451: include: Add IDirectManipulationInteractionEventHandler declaration in directmanipulation.idl.
by Biswapriyo Nath (@Biswa96) March 21, 2023
by Biswapriyo Nath (@Biswa96) March 21, 2023
March 21, 2023
2
1
[PATCH v2 0/3] MR2449: win32u: Add a few device GPU properties.
by Paul Gofman (@gofman) March 20, 2023
by Paul Gofman (@gofman) March 20, 2023
March 20, 2023
3
5
[PATCH 0/3] MR2449: win32u: Add a few device GPU properties.
by Paul Gofman (@gofman) March 20, 2023
by Paul Gofman (@gofman) March 20, 2023
March 20, 2023
4
5
Re: [PATCH v3 0/1] MR2443: include: Annotate LDAP allocation functions with __WINE_(DEALLOC|MALLOC). - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/5] MR2448: mshtml: Ref leak fixes. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
[PATCH v3 0/1] MR2390: winegstreamer: Cache wg_parser input data.
by Derek Lesho (@dlesho) March 20, 2023
by Derek Lesho (@dlesho) March 20, 2023
March 20, 2023
3
5
Re: [PATCH v4 0/5] MR2444: widl: More lexer simplification. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/5] MR2447: dinput: Fix IDirectInputDevice8_BuildActionFormat. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/1] MR2446: mscoree/tests: Avoid temporary directory name collisions. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/4] MR2437: d3d10/effect: Add support for a few more instructions in preshaders - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/2] MR2433: ntdll: Open application manifest files with FILE_SHARE_DELETE. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v6 0/3] MR2403: crypt32: Add some CertGetNameStringW fallback cases - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v5 0/5] MR2422: win32u: Implement NtUserBuildHimcList syscall. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/4] MR2427: uiautomationcore: IUIAutomationTreeWalker implementation. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/1] MR2440: adsldp/tests: Fix test failures. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/1] MR130: vkd3d-shader: VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE was introduced in vkd3d 1.7. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v3 0/1] MR2380: quartz: Set filter sync source in FilterGraph2_AddFilter. - approved
by Zebediah Figura (@zfigura) March 20, 2023
by Zebediah Figura (@zfigura) March 20, 2023
March 20, 2023
1
0
[PATCH v20 0/4] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) March 20, 2023
by Steve Schnepp (@steveschnepp) March 20, 2023
March 20, 2023
2
4
[PATCH v2 0/1] MR2443: include: Annotate LDAP allocation functions with __WINE_(DEALLOC|MALLOC).
by Alex Henrie (@alexhenrie) March 20, 2023
by Alex Henrie (@alexhenrie) March 20, 2023
March 20, 2023
3
2
2
6
[PATCH 0/1] MR130: vkd3d-shader: VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE was introduced in vkd3d 1.7.
by Henri Verbeet (@hverbeet) March 20, 2023
by Henri Verbeet (@hverbeet) March 20, 2023
March 20, 2023
2
1
March 20, 2023
2
7
March 20, 2023
2
9
[PATCH v2 0/1] MR2390: winegstreamer: Cache wg_parser input data.
by Derek Lesho (@dlesho) March 20, 2023
by Derek Lesho (@dlesho) March 20, 2023
March 20, 2023
3
3
[PATCH 0/5] MR2445: kernelbase: Some more open_key() and create_key() refactoring.
by Sven Baars (@sbaars) March 20, 2023
by Sven Baars (@sbaars) March 20, 2023
March 20, 2023
3
6
[PATCH 0/1] MR2446: mscoree/tests: Avoid temporary directory name collisions.
by Francois Gouget (@fgouget) March 20, 2023
by Francois Gouget (@fgouget) March 20, 2023
March 20, 2023
3
2
[PATCH 0/2] MR2443: include: Fix constness of arguments to LDAP functions and annotate with __WINE_(DEALLOC|MALLOC).
by Alex Henrie (@alexhenrie) March 20, 2023
by Alex Henrie (@alexhenrie) March 20, 2023
March 20, 2023
4
5
[PATCH 0/5] MR2447: dinput: Fix IDirectInputDevice8_BuildActionFormat.
by Rémi Bernon March 20, 2023
by Rémi Bernon March 20, 2023
March 20, 2023
1
5
[PATCH 0/2] MR2436: d3dcompiler: Always initialize output shader blob pointer in D3DCompile2().
by Nikolay Sivov (@nsivov) March 20, 2023
by Nikolay Sivov (@nsivov) March 20, 2023
March 20, 2023
3
3
2
6
[PATCH 0/4] MR2437: d3d10/effect: Add support for a few more instructions in preshaders
by Nikolay Sivov (@nsivov) March 20, 2023
by Nikolay Sivov (@nsivov) March 20, 2023
March 20, 2023
3
6
[PATCH 0/2] MR2433: ntdll: Open application manifest files with FILE_SHARE_DELETE.
by Jinoh Kang (@iamahuman) March 20, 2023
by Jinoh Kang (@iamahuman) March 20, 2023
March 20, 2023
4
4
[PATCH v2 0/1] MR129: tests: Read integer uniforms with strtol() and strtoul().
by Giovanni Mascellani (@giomasce) March 20, 2023
by Giovanni Mascellani (@giomasce) March 20, 2023
March 20, 2023
3
2
[PATCH v2 0/1] MR127: vkd3d: Add an internal reference to a heap when a resource is placed there.
by Conor McCarthy (@cmccarthy) March 20, 2023
by Conor McCarthy (@cmccarthy) March 20, 2023
March 20, 2023
4
4
[PATCH 0/6] MR2435: Draft: Fix activation context switching from SwitchToFiber().
by Jinoh Kang (@iamahuman) March 20, 2023
by Jinoh Kang (@iamahuman) March 20, 2023
March 20, 2023
3
7
[PATCH v5 0/3] MR2403: crypt32: Add some CertGetNameStringW fallback cases
by Tyson Whitehead (@twhitehead) March 20, 2023
by Tyson Whitehead (@twhitehead) March 20, 2023
March 20, 2023
3
6
Re: [PATCH 0/2] MR2438: wine.inf.in: Add EditionID to HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion
by Hans Leidekker (@hans) March 20, 2023
by Hans Leidekker (@hans) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v7 0/3] MR2377: sppc: Add stubs for MS Office.
by Daniel Tang (@danielzgtg) March 20, 2023
by Daniel Tang (@danielzgtg) March 20, 2023
March 20, 2023
1
0
March 20, 2023
10
9
[PATCH 0/1] MR2371: ntdll: Update system_path to search for .sys files
by Tareque Md Hanif (@tmdh) March 20, 2023
by Tareque Md Hanif (@tmdh) March 20, 2023
March 20, 2023
4
6
[PATCH 0/4] MR2427: uiautomationcore: IUIAutomationTreeWalker implementation.
by Connor McAdams (@cmcadams) March 20, 2023
by Connor McAdams (@cmcadams) March 20, 2023
March 20, 2023
4
7
March 20, 2023
3
5
Re: [PATCH v4 0/1] MR2413: comctl32: Fix the problem that listview cannot display all files. - approved
by Zhiyi Zhang (@zhiyi) March 20, 2023
by Zhiyi Zhang (@zhiyi) March 20, 2023
March 20, 2023
1
0
[PATCH 0/1] MR771: include: Add D3D10CalcSubresource definition in d3d10.idl.
by Biswapriyo Nath (@Biswa96) March 20, 2023
by Biswapriyo Nath (@Biswa96) March 20, 2023
March 20, 2023
3
4
[PATCH v2 0/1] MR2380: quartz: Set filter sync source in FilterGraph2_AddFilter.
by Shaun Ren (@shaunren) March 20, 2023
by Shaun Ren (@shaunren) March 20, 2023
March 20, 2023
2
2
[PATCH 0/1] MR2380: quartz: Set filter sync source in FilterGraph2_AddFilter.
by Shaun Ren (@shaunren) March 20, 2023
by Shaun Ren (@shaunren) March 20, 2023
March 20, 2023
3
2
Re: [PATCH v2 0/7] MR2431: Fix the advapi32:service tests - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v3 0/1] MR2426: widl: Avoid freeing input_name in pop_import. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/5] MR2424: widl: Cleanup lexer a bit and simplify string lexing. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v3 0/2] MR2425: kernelbase: Also call NtOpenKeyEx() on empty key names. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/1] MR2428: winedump: Fix printf format warning. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v4 0/12] MR2386: windows.perception.stub: Implement IHolographicSpaceStatics2/3 interfaces. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/3] MR2406: win32u: Give full access rights to the process window station. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v5 0/1] MR2367: comctl32/treeview: Ignore the lParam to WM_PRINTCLIENT and add tests. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
Re: [PATCH v2 0/1] MR2423: adsldp/tests: Skip all remaining tests when the server is down. - approved
by Alexandre Julliard (@julliard) March 20, 2023
by Alexandre Julliard (@julliard) March 20, 2023
March 20, 2023
1
0
[PATCH v19 0/4] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) March 20, 2023
by Steve Schnepp (@steveschnepp) March 20, 2023
March 20, 2023
2
4
[PATCH v6 0/2] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 20, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 20, 2023
March 20, 2023
2
2
Re: [PATCH v4 0/12] MR2386: windows.perception.stub: Implement IHolographicSpaceStatics2/3 interfaces.
by Mohamad Al-Jaf (@maljaf) March 20, 2023
by Mohamad Al-Jaf (@maljaf) March 20, 2023
March 20, 2023
1
0
[PATCH 0/2] MR2442: wine.inf.in: Add EditionID to HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion
by Louis Lenders (@xe) March 19, 2023
by Louis Lenders (@xe) March 19, 2023
March 19, 2023
2
2
[PATCH v2 0/2] MR2438: wine.inf.in: Add EditionID to HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion
by Louis Lenders (@xe) March 19, 2023
by Louis Lenders (@xe) March 19, 2023
March 19, 2023
3
7
[PATCH 0/2] MR2441: wine.inf.in: Add EditionID to HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion
by Louis Lenders (@xe) March 19, 2023
by Louis Lenders (@xe) March 19, 2023
March 19, 2023
2
3