[PATCH v5 0/3] MR2359: opengl32: fix bug abort missing convert of glUmapBuffer_params from 32bit to 64bit
by Fan WenJie (@fanwenjie) March 10, 2023
by Fan WenJie (@fanwenjie) March 10, 2023
March 10, 2023
3
6
[PATCH 0/2] MR2366: opengl32: Fix missing conversion of glUnmapBuffer_params from 32bit to 64bit.
by Rémi Bernon March 10, 2023
by Rémi Bernon March 10, 2023
March 10, 2023
2
3
Re: [PATCH v2 0/9] MR895: msxml3/tests: Filter attributes tests by version.
by Daniel Lehman (@dlehman25) March 10, 2023
by Daniel Lehman (@dlehman25) March 10, 2023
March 10, 2023
1
0
[PATCH 0/9] MR2365: imm32: More control flow reordering in preparation for ImmLoadIME implementation.
by Rémi Bernon March 10, 2023
by Rémi Bernon March 10, 2023
March 10, 2023
1
9
Re: [PATCH v2 0/3] MR2361: ntdll: Fix inverted TlsIndex check
by Francois Gouget (@fgouget) March 10, 2023
by Francois Gouget (@fgouget) March 10, 2023
March 10, 2023
1
0
[PATCH 0/3] MR117: tests: Simplify and deduplicate option handling a bit.
by Zebediah Figura (@zfigura) March 9, 2023
by Zebediah Figura (@zfigura) March 9, 2023
March 9, 2023
4
5
[PATCH v4 0/1] MR2126: ntdll: Print an error if we receive a signal not on the signal stack.
by Zebediah Figura (@zfigura) March 9, 2023
by Zebediah Figura (@zfigura) March 9, 2023
March 9, 2023
4
8
Re: [PATCH v2 0/3] MR2361: ntdll: Fix inverted TlsIndex check - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
March 9, 2023
1
0
Re: [PATCH v2 0/1] MR2357: windows.perception.stub/tests: Skip some tests when ISpatialSurfaceObserverStatics2 is not supported. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/1] MR2358: gdi32: Improve EMR_CREATEDIBPATTERNBRUSHPT playback. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v3 0/11] MR2354: imm32: Test and stub ImmLoadIME / ImmFreeLayout. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v6 0/5] MR2296: Always use the user images for the D3D12 swapchain - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v4 0/7] MR2336: mshtml: Assume navigation can happen during callbacks. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v5 0/10] MR2217: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
[PATCH v2 0/11] MR2354: imm32: Test and stub ImmLoadIME / ImmFreeLayout.
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
2
17
Re: [PATCH v2 0/1] MR116: vkd3d-shader/hlsl: Fix some memory leaks in the function call rule. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/2] MR120: build: Shader test fixes. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/1] MR119: vkd3d-shader/hlsl: Use array element type for array's regset. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
March 9, 2023
1
0
[PATCH v2 0/1] MR118: vkd3d-shader: Fix a few typos in the comments.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
2
1
[PATCH v2 0/2] MR2240: Winedbg to load 64bit modules for a wow64 debuggee in multi-arch config.
by eric pouech (@epo) March 9, 2023
by eric pouech (@epo) March 9, 2023
March 9, 2023
3
5
[PATCH 0/1] MR2362: gitlab: Build-Depend on libpcsclite-dev for winscard.
by Francois Gouget (@fgouget) March 9, 2023
by Francois Gouget (@fgouget) March 9, 2023
March 9, 2023
2
1
March 9, 2023
3
4
[PATCH 0/1] MR116: vkd3d-shader/hlsl: Fix some memory leaks in the function call rule.
by Zebediah Figura (@zfigura) March 9, 2023
by Zebediah Figura (@zfigura) March 9, 2023
March 9, 2023
3
4
[PATCH 0/4] MR114: shader-runner: Add some tests for "technique" tokens.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
4
15
March 9, 2023
2
3
[PATCH 0/1] MR119: vkd3d-shader/hlsl: Use array element type for array's regset.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
4
3
[PATCH 0/1] MR118: vkd3d-shader: Fix a few typos in the comments.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
5
4
[PATCH v4 0/10] MR106: vkd3d-shader/hlsl: packoffset() support.
by Francisco Casas (@fcasas) March 9, 2023
by Francisco Casas (@fcasas) March 9, 2023
March 9, 2023
4
15
[PATCH 0/1] MR2358: gdi32: Improve EMR_CREATEDIBPATTERNBRUSHPT playback.
by Piotr Caban (@piotr) March 9, 2023
by Piotr Caban (@piotr) March 9, 2023
March 9, 2023
3
2
Re: [PATCH v2 0/1] MR2359: opengl32: fix bug abort missing convert of glUmapBuffer_params from 32bit to 64bit
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/1] MR2359: opengl32: fix bug abort missing convert of glUmapBuffer_params from 32bit to 64bit
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/1] MR2359: opengl32: fix bug abort missing convert of glUmapBuffer_params from 32bit to 64bit
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
1
0
[PATCH 0/1] MR2359: opengl32: fix bug abort missing convert of glUmapBuffer_params from 32bit to 64bit
by Fan WenJie (@fanwenjie) March 9, 2023
by Fan WenJie (@fanwenjie) March 9, 2023
March 9, 2023
2
1
March 9, 2023
1
0
[PATCH 0/1] MR2357: windows.perception.stub/tests: Skip some tests when ISpatialSurfaceObserverStatics2 is not supported.
by Francois Gouget (@fgouget) March 9, 2023
by Francois Gouget (@fgouget) March 9, 2023
March 9, 2023
2
1
[PATCH v3 0/5] MR2355: win32u: Keep the current user locale when enumerating layouts.
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
1
6
[PATCH v2 0/5] MR2355: win32u: Keep the current user locale when enumerating layouts.
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
2
7
[PATCH v15 0/10] MR1445: kernelbase: Some refactoring of the open_key() and create_key() functions.
by Sven Baars (@sbaars) March 9, 2023
by Sven Baars (@sbaars) March 9, 2023
March 9, 2023
2
11
2
2
Re: [PATCH v2 0/4] MR1899: kernel32/tests: Call newer functions not on Windows XP or 2003 via function addresses (process) - closed
by Hugh McMaster (@hmc) March 9, 2023
by Hugh McMaster (@hmc) March 9, 2023
March 9, 2023
1
0
[PATCH v2 0/3] MR1897: kernel32/tests: Call newer functions not on Windows XP or 2003 via function addresses (locale)
by Hugh McMaster (@hmc) March 9, 2023
by Hugh McMaster (@hmc) March 9, 2023
March 9, 2023
2
4
Re: [PATCH v2 0/2] MR1898: kernel32/tests: Call newer functions not on Windows XP or 2003 via function addresses (fiber) - closed
by Hugh McMaster (@hmc) March 9, 2023
by Hugh McMaster (@hmc) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/7] MR1896: kernel32/tests: Call newer functions not on Windows XP or 2003 via function addresses (console) - closed
by Hugh McMaster (@hmc) March 9, 2023
by Hugh McMaster (@hmc) March 9, 2023
March 9, 2023
1
0
[PATCH 0/5] MR2355: win32u: Keep the current user locale when enumerating layouts.
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
2
6
[PATCH v14 0/6] MR1445: kernelbase: Some refactoring of the open_key() and create_key() functions.
by Sven Baars (@sbaars) March 9, 2023
by Sven Baars (@sbaars) March 9, 2023
March 9, 2023
3
10
[PATCH v3 0/7] MR1964: Draft: dxgi: Catch nested SetFullscreenState invocations.
by Stefan Dösinger March 9, 2023
by Stefan Dösinger March 9, 2023
March 9, 2023
4
15
March 9, 2023
1
12
March 9, 2023
4
11
[PATCH v5 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 9, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 9, 2023
March 9, 2023
2
1
March 9, 2023
3
3
[PATCH v5 0/5] MR2296: Always use the user images for the D3D12 swapchain
by Giovanni Mascellani (@giomasce) March 8, 2023
by Giovanni Mascellani (@giomasce) March 8, 2023
March 8, 2023
4
7
[PATCH v3 0/7] MR2336: mshtml: Assume navigation can happen during callbacks.
by Gabriel Ivăncescu March 8, 2023
by Gabriel Ivăncescu March 8, 2023
March 8, 2023
2
8
[PATCH v4 0/10] MR2217: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
by Zebediah Figura (@zfigura) March 8, 2023
by Zebediah Figura (@zfigura) March 8, 2023
March 8, 2023
3
12
Re: [PATCH v2 0/2] MR2351: kernel32: Fix ANSI formatting regressions. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v2 0/4] MR2252: Wow64 tests fixes on Windows 11. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v3 0/5] MR2316: ddraw: SetSurfaceDesc() refactoring, part 2. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v3 0/4] MR2334: user32: Add some ActivateKeyboardLayout tests and send WM_INPUTLANGCHANGE. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v3 0/6] MR2347: Various fixes for dbghelp's ELF integration. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v7 0/7] MR2221: imm32/tests: Test ImmInstallIMEW with an actual IME. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v2 0/5] MR2341: wined3d: move stubs out of state tables - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v3 0/2] MR2337: pdh: Implement PdhVbGetDoubleCounterValue(). - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v3 0/1] MR2326: kernelbase: Implement DiscardVirtualMemory(). - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v3 0/1] MR2320: ntdll: Handle aarch64 pointer authentication in unwind info - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v4 0/3] MR115: vkd3d-shader/hlsl: Write sample count for multisampled resources declarations. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v4 0/3] MR113: vkd3d-shader/dxbc: Validate and skip the signature section header size. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v3 0/1] MR112: include: Document that vkd3d_shader_signature may contain pointers into the input shader blob. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v8 0/6] MR94: Fix other synchronization problems - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
Re: [PATCH v9 0/2] MR76: vkd3d-shader/hlsl: Support rsqrt() and distance() intrinsics. - approved
by Alexandre Julliard (@julliard) March 8, 2023
by Alexandre Julliard (@julliard) March 8, 2023
March 8, 2023
1
0
[PATCH 0/1] MR2348: comdlg32: Add parent dir button to "Item" file dialog.
by Florian Will (@w-flo) March 8, 2023
by Florian Will (@w-flo) March 8, 2023
March 8, 2023
3
5
March 8, 2023
1
2
[PATCH v3 0/3] MR115: vkd3d-shader/hlsl: Write sample count for multisampled resources declarations.
by Nikolay Sivov (@nsivov) March 8, 2023
by Nikolay Sivov (@nsivov) March 8, 2023
March 8, 2023
4
5
[PATCH v3 0/3] MR113: vkd3d-shader/dxbc: Validate and skip the signature section header size.
by Conor McCarthy (@cmccarthy) March 8, 2023
by Conor McCarthy (@cmccarthy) March 8, 2023
March 8, 2023
3
4
[PATCH v2 0/1] MR112: include: Document that vkd3d_shader_signature may contain pointers into the input shader blob.
by Zebediah Figura (@zfigura) March 8, 2023
by Zebediah Figura (@zfigura) March 8, 2023
March 8, 2023
3
2
[PATCH v7 0/6] MR94: Fix other synchronization problems
by Giovanni Mascellani (@giomasce) March 8, 2023
by Giovanni Mascellani (@giomasce) March 8, 2023
March 8, 2023
4
8
[PATCH v8 0/2] MR76: vkd3d-shader/hlsl: Support rsqrt() and distance() intrinsics.
by Nikolay Sivov (@nsivov) March 8, 2023
by Nikolay Sivov (@nsivov) March 8, 2023
March 8, 2023
3
3
[PATCH 0/2] MR2350: Recognize Intel UHD 630 coffelake GT2
by Carlos Rodriguez (@mrdeathjr28) March 8, 2023
by Carlos Rodriguez (@mrdeathjr28) March 8, 2023
March 8, 2023
3
4
[PATCH v2 0/2] MR2345: Close the bytestream in IMFMediaSource::Shutdown.
by Derek Lesho (@dlesho) March 8, 2023
by Derek Lesho (@dlesho) March 8, 2023
March 8, 2023
3
6
March 8, 2023
3
7
[PATCH v2 0/5] MR2316: ddraw: SetSurfaceDesc() refactoring, part 2.
by Zebediah Figura (@zfigura) March 8, 2023
by Zebediah Figura (@zfigura) March 8, 2023
March 8, 2023
4
9
[PATCH 0/2] MR2349: Recognize Intel UHD 630 Coffelake GT2
by Carlos Rodriguez (@mrdeathjr28) March 8, 2023
by Carlos Rodriguez (@mrdeathjr28) March 8, 2023
March 8, 2023
2
3
[PATCH v2 0/7] MR2336: mshtml: Assume navigation can happen during callbacks.
by Gabriel Ivăncescu March 8, 2023
by Gabriel Ivăncescu March 8, 2023
March 8, 2023
2
9
[PATCH v2 0/6] MR2347: Various fixes for dbghelp's ELF integration.
by eric pouech (@epo) March 8, 2023
by eric pouech (@epo) March 8, 2023
March 8, 2023
2
6
[PATCH v6 0/7] MR2221: imm32/tests: Test ImmInstallIMEW with an actual IME.
by Rémi Bernon March 8, 2023
by Rémi Bernon March 8, 2023
March 8, 2023
1
8
[PATCH 0/5] MR2341: wined3d: move stubs out of state tables
by Max Figura (@maxfigura) March 8, 2023
by Max Figura (@maxfigura) March 8, 2023
March 8, 2023
4
7
[PATCH v2 0/2] MR2337: pdh: Implement PdhVbGetDoubleCounterValue().
by Mohamad Al-Jaf (@maljaf) March 8, 2023
by Mohamad Al-Jaf (@maljaf) March 8, 2023
March 8, 2023
3
5
[PATCH v5 0/7] MR2221: imm32/tests: Test ImmInstallIMEW with an actual IME.
by Rémi Bernon March 8, 2023
by Rémi Bernon March 8, 2023
March 8, 2023
2
8
[PATCH 0/1] MR2266: makedep: Support resource files for embedded TESTDLL.
by Rémi Bernon March 8, 2023
by Rémi Bernon March 8, 2023
March 8, 2023
2
5
[PATCH 0/6] MR2347: Various fixes for dbghelp's ELF integration.
by eric pouech (@epo) March 8, 2023
by eric pouech (@epo) March 8, 2023
March 8, 2023
3
7
[PATCH v4 0/6] MR2221: imm32/tests: Test ImmInstallIMEW with an actual IME.
by Rémi Bernon March 8, 2023
by Rémi Bernon March 8, 2023
March 8, 2023
2
7
March 8, 2023
4
11
Re: [PATCH v3 0/8] MR2292: windows.perception.stub: Implement ISpatialSurfaceObserverStatics2::IsSupported()
by Mohamad Al-Jaf (@maljaf) March 8, 2023
by Mohamad Al-Jaf (@maljaf) March 8, 2023
March 8, 2023
1
0
[PATCH v4 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 7, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 7, 2023
March 7, 2023
2
1
March 7, 2023
2
1
Re: [PATCH v3 0/8] MR2292: windows.perception.stub: Implement ISpatialSurfaceObserverStatics2::IsSupported() - approved
by Alexandre Julliard (@julliard) March 7, 2023
by Alexandre Julliard (@julliard) March 7, 2023
March 7, 2023
1
0
Re: [PATCH v2 0/1] MR2339: t2embed/tests: Fix the TTGetEmbeddingType() test in UTF-8 locales. - approved
by Alexandre Julliard (@julliard) March 7, 2023
by Alexandre Julliard (@julliard) March 7, 2023
March 7, 2023
1
0
Re: [PATCH v2 0/1] MR2338: maintainers: Assume maintainership of IME support. - approved
by Alexandre Julliard (@julliard) March 7, 2023
by Alexandre Julliard (@julliard) March 7, 2023
March 7, 2023
1
0
Re: [PATCH v2 0/1] MR2344: dbghelp/tests: Let the tests run on Windows 7, 8 and 10 <= 1607. - approved
by Alexandre Julliard (@julliard) March 7, 2023
by Alexandre Julliard (@julliard) March 7, 2023
March 7, 2023
1
0
Re: [PATCH v2 0/3] MR2340: Assorted spelling fixes - approved
by Alexandre Julliard (@julliard) March 7, 2023
by Alexandre Julliard (@julliard) March 7, 2023
March 7, 2023
1
0