[PATCH 0/1] MR2324: advapi32/tests: Fix the RegEnumValueA() tests in UTF-8 locales.
by Francois Gouget (@fgouget) March 3, 2023
by Francois Gouget (@fgouget) March 3, 2023
March 3, 2023
2
1
[PATCH 0/5] MR2316: ddraw: SetSurfaceDesc() refactoring, part 2.
by Zebediah Figura (@zfigura) March 3, 2023
by Zebediah Figura (@zfigura) March 3, 2023
March 3, 2023
4
7
[PATCH 0/1] MR2312: nsi: Simplify and better document NsiAllocateAndGetTable().
by Francois Gouget (@fgouget) March 3, 2023
by Francois Gouget (@fgouget) March 3, 2023
March 3, 2023
3
4
[PATCH v5 0/1] MR1987: webservices/tests: Move firewall code to a common header.
by Hans Leidekker (@hans) March 3, 2023
by Hans Leidekker (@hans) March 3, 2023
March 3, 2023
3
2
[PATCH v4 0/2] MR2168: win32u: Match second name when enum fonts.
by Keming Liang (@Keming) March 3, 2023
by Keming Liang (@Keming) March 3, 2023
March 3, 2023
3
6
[PATCH 0/1] MR113: vkd3d-shader/dxbc: Validate and skip the signature section header size.
by Conor McCarthy (@cmccarthy) March 3, 2023
by Conor McCarthy (@cmccarthy) March 3, 2023
March 3, 2023
2
1
[PATCH v2 0/1] MR2320: ntdll: Handle aarch64 pointer authentication in unwind info
by Martin Storsjö March 3, 2023
by Martin Storsjö March 3, 2023
March 3, 2023
1
1
[PATCH 0/1] MR2320: ntdll: Handle aarch64 pointer authentication in unwind info
by Martin Storsjö March 3, 2023
by Martin Storsjö March 3, 2023
March 3, 2023
1
1
[PATCH v3 0/1] MR1009: winemenubuilder: Skip desktop integration for certain associations.
by Alex Henrie (@alexhenrie) March 3, 2023
by Alex Henrie (@alexhenrie) March 3, 2023
March 3, 2023
3
2
March 3, 2023
1
9
[PATCH v4 0/5] MR1543: mmdevapi: Handle process_attach, process_detach and test_connect UNIX driver functions
by Davide Beatrici (@davidebeatrici) March 3, 2023
by Davide Beatrici (@davidebeatrici) March 3, 2023
March 3, 2023
3
6
[PATCH 0/2] MR2315: d3d8, d3d9: WM_SYSCOMMAND test fixes.
by Zebediah Figura (@zfigura) March 3, 2023
by Zebediah Figura (@zfigura) March 3, 2023
March 3, 2023
3
3
[PATCH 0/1] MR2317: include: Add more Windows.Foundation.Numerics structs.
by Mohamad Al-Jaf (@maljaf) March 3, 2023
by Mohamad Al-Jaf (@maljaf) March 3, 2023
March 3, 2023
3
4
[PATCH 0/1] MR2314: user32/tests: Do not stop checking the message list when skipping an optional or unsupported message.
by Zebediah Figura (@zfigura) March 3, 2023
by Zebediah Figura (@zfigura) March 3, 2023
March 3, 2023
3
2
Re: [PATCH v11 0/1] MR1892: ntoskrnl.exe/tests: Add Driver Object Extension Tests. - approved
by Alexandre Julliard (@julliard) March 2, 2023
by Alexandre Julliard (@julliard) March 2, 2023
March 2, 2023
1
0
Re: [PATCH v2 0/5] MR2309: ddraw: SetSurfaceDesc() refactoring, part 1. - approved
by Alexandre Julliard (@julliard) March 2, 2023
by Alexandre Julliard (@julliard) March 2, 2023
March 2, 2023
1
0
Re: [PATCH v2 0/5] MR2310: wined3d: move stubs out of state tables - approved
by Alexandre Julliard (@julliard) March 2, 2023
by Alexandre Julliard (@julliard) March 2, 2023
March 2, 2023
1
0
Re: [PATCH v2 0/2] MR2313: shlwapi/tests: Fix the date formatting tests when the locale does not match the code page. - approved
by Alexandre Julliard (@julliard) March 2, 2023
by Alexandre Julliard (@julliard) March 2, 2023
March 2, 2023
1
0
Re: [PATCH v10 0/2] MR2282: d3d9: Disable instancing for not-indexed drawing - approved
by Alexandre Julliard (@julliard) March 2, 2023
by Alexandre Julliard (@julliard) March 2, 2023
March 2, 2023
1
0
Re: [PATCH v3 0/2] MR2302: gdiplus: Use FILE_SHARE_READ in GdipPrivateAddFontFile(). - approved
by Alexandre Julliard (@julliard) March 2, 2023
by Alexandre Julliard (@julliard) March 2, 2023
March 2, 2023
1
0
Re: [PATCH v10 0/1] MR2153: win32u: Invalidate all cached keys after input. - approved
by Alexandre Julliard (@julliard) March 2, 2023
by Alexandre Julliard (@julliard) March 2, 2023
March 2, 2023
1
0
[PATCH v2 0/9] MR106: vkd3d-shader/hlsl: packoffset() support.
by Francisco Casas (@fcasas) March 2, 2023
by Francisco Casas (@fcasas) March 2, 2023
March 2, 2023
4
36
[PATCH v5 0/2] MR1746: setupapi: Use MultiByteToUnicode and UnicodeToMultiByte instead of reimplementing them.
by Alex Henrie (@alexhenrie) March 2, 2023
by Alex Henrie (@alexhenrie) March 2, 2023
March 2, 2023
2
2
[PATCH 0/5] MR2309: ddraw: SetSurfaceDesc() refactoring, part 1.
by Zebediah Figura (@zfigura) March 2, 2023
by Zebediah Figura (@zfigura) March 2, 2023
March 2, 2023
4
7
[PATCH 0/5] MR2310: wined3d: move stubs out of state tables
by Max Figura (@maxfigura) March 2, 2023
by Max Figura (@maxfigura) March 2, 2023
March 2, 2023
4
7