[PATCH 0/4] MR2532: kernebase: Implement GetConsoleOriginalTitleA/W
by Hugh McMaster (@hmc) March 29, 2023
by Hugh McMaster (@hmc) March 29, 2023
March 29, 2023
4
7
[PATCH 0/1] MR2533: wldap32: Implement setting LDAP_OPT_SERVER_CERTIFICATE and add tests.
by Alex Henrie (@alexhenrie) March 29, 2023
by Alex Henrie (@alexhenrie) March 29, 2023
March 29, 2023
2
1
[PATCH v3 0/6] MR2485: d3d10/effect: Add support for more instructions.
by Nikolay Sivov (@nsivov) March 29, 2023
by Nikolay Sivov (@nsivov) March 29, 2023
March 29, 2023
3
8
[PATCH v3 0/11] MR2531: imm32: Test and improve IME UI window creation.
by Rémi Bernon March 29, 2023
by Rémi Bernon March 29, 2023
March 29, 2023
1
12
[PATCH v2 0/5] MR2486: D3D12 swapchain latency semaphore fixes
by Giovanni Mascellani (@giomasce) March 29, 2023
by Giovanni Mascellani (@giomasce) March 29, 2023
March 29, 2023
3
8
[PATCH v2 0/11] MR2531: imm32: Test and improve IME UI window creation.
by Rémi Bernon March 29, 2023
by Rémi Bernon March 29, 2023
March 29, 2023
2
13
[PATCH v3 0/2] MR131: vkd3d: Persistently map host-visible heaps on creation.
by Zebediah Figura (@zfigura) March 29, 2023
by Zebediah Figura (@zfigura) March 29, 2023
March 29, 2023
4
5
March 29, 2023
2
12
[PATCH 0/1] MR2487: ddraw/tests: Make test_texture_wrong_caps() a bit clearer.
by Zebediah Figura (@zfigura) March 29, 2023
by Zebediah Figura (@zfigura) March 29, 2023
March 29, 2023
4
3
[PATCH v2 0/6] MR2485: d3d10/effect: Add support for more instructions.
by Nikolay Sivov (@nsivov) March 29, 2023
by Nikolay Sivov (@nsivov) March 29, 2023
March 29, 2023
3
9