[PATCH v21 0/4] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) May 28, 2024
by Steve Schnepp (@steveschnepp) May 28, 2024
May 28, 2024
2
3
[PATCH v2 0/4] MR2000: ws2_32/tests: Try to disable firewall before testing with any addr.
by Jinoh Kang (@iamahuman) March 19, 2024
by Jinoh Kang (@iamahuman) March 19, 2024
March 19, 2024
3
4
[PATCH 0/1] MR1269: wined3d: Disable CSMT when running on a single core.
by Anton Baskanov (@baskanov) March 17, 2024
by Anton Baskanov (@baskanov) March 17, 2024
March 17, 2024
5
9
[PATCH 0/1] MR1228: wined3d: support direct3d shader model 1,2,3
by Fan WenJie (@fanwenjie) March 16, 2024
by Fan WenJie (@fanwenjie) March 16, 2024
March 16, 2024
3
4
[PATCH 0/1] MR1981: shell32: Handle NULL sPathTarget in all places before copying it.
by Gabriel Ivăncescu March 13, 2024
by Gabriel Ivăncescu March 13, 2024
March 13, 2024
1
2
[PATCH 0/1] MR667: win32u: Ignore SetWindowPos() if it is trying to change topmost state for child window.
by Paul Gofman (@gofman) March 3, 2024
by Paul Gofman (@gofman) March 3, 2024
March 3, 2024
4
4
[PATCH v11 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 16, 2024
by Torge Matthies (@tmatthies) Feb. 16, 2024
Feb. 16, 2024
3
10
[PATCH 0/1] MR1425: ntdll: Return FILE_DEVICE_DISK for Unix FIFOs and sockets from get_device_info().
by Paul Gofman (@gofman) Feb. 14, 2024
by Paul Gofman (@gofman) Feb. 14, 2024
Feb. 14, 2024
4
4
Jan. 31, 2024
4
12
[PATCH v2 0/4] MR2408: winex11: Detect Xkb layouts and create HKL registry keys.
by Rémi Bernon Jan. 18, 2024
by Rémi Bernon Jan. 18, 2024
Jan. 18, 2024
2
5