[PATCH 0/1] MR2477: include: Use hexadecimal constants for XAudio flags.
by Zebediah Figura (@zfigura) March 22, 2023
by Zebediah Figura (@zfigura) March 22, 2023
March 22, 2023
2
1
[PATCH 0/1] MR2471: winegstreamer: In video_processor, activate a videoflip converter.
by eric pouech (@epo) March 22, 2023
by eric pouech (@epo) March 22, 2023
March 22, 2023
4
3
[PATCH 0/1] MR2474: include: Add D3D10CalcSubresource().
by Zebediah Figura (@zfigura) March 22, 2023
by Zebediah Figura (@zfigura) March 22, 2023
March 22, 2023
2
1
March 22, 2023
2
1
March 22, 2023
3
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[PATCH 0/5] MR2469: wined3d: move stubs out of state tables
by Max Figura (@maxfigura) March 22, 2023
by Max Figura (@maxfigura) March 22, 2023
March 22, 2023
4
7
March 22, 2023
2
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[PATCH v4 0/3] MR2449: win32u: Add a few device GPU properties.
by Paul Gofman (@gofman) March 22, 2023
by Paul Gofman (@gofman) March 22, 2023
March 22, 2023
2
4
[PATCH v2 0/2] MR109: vkd3d-shader/hlsl: Improve handling of builtin aliases "matrix" and "vector".
by Nikolay Sivov (@nsivov) March 22, 2023
by Nikolay Sivov (@nsivov) March 22, 2023
March 22, 2023
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