Re: [PATCH v2 0/5] MR2360: wined3d: move stubs out of state tables - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
Re: [PATCH v2 0/6] MR2389: wined3d: Deduplicate the different get_line() variants. - approved
by Alexandre Julliard (@julliard) March 14, 2023
by Alexandre Julliard (@julliard) March 14, 2023
March 14, 2023
1
0
[PATCH 0/1] MR2401: winex11.drv: Don't allow changing internal pixel format if conflicts with non-internal.
by Paul Gofman (@gofman) March 14, 2023
by Paul Gofman (@gofman) March 14, 2023
March 14, 2023
2
1
Re: [PATCH v2 0/1] MR2299: wined3d: Do not switch pixel format on non-private GL contexts. - closed
by Paul Gofman (@gofman) March 14, 2023
by Paul Gofman (@gofman) March 14, 2023
March 14, 2023
1
0
[PATCH 0/1] MR2398: d3dcompiler: Handle some newer D3D_BLOB_PART values in debug_d3dcompiler_d3d_blob_part().
by Henri Verbeet (@hverbeet) March 14, 2023
by Henri Verbeet (@hverbeet) March 14, 2023
March 14, 2023
3
2
[PATCH v10 0/6] MR2275: winewayland.drv: part 1: Introduce the Wayland driver
by Alexandros Frantzis (@afrantzis) March 14, 2023
by Alexandros Frantzis (@afrantzis) March 14, 2023
March 14, 2023
2
7
[PATCH 0/5] MR2396: widl: Use bison-bridge and noyywrap options, clean up a few things.
by Rémi Bernon March 14, 2023
by Rémi Bernon March 14, 2023
March 14, 2023
2
6
[PATCH v9 0/6] MR2275: winewayland.drv: part 1: Introduce the Wayland driver
by Alexandros Frantzis (@afrantzis) March 14, 2023
by Alexandros Frantzis (@afrantzis) March 14, 2023
March 14, 2023
3
8
[PATCH 0/1] MR2393: d3d8/tests: Remove an unused call to IDirect3D8_GetAdapterDisplayMode().
by Francois Gouget (@fgouget) March 14, 2023
by Francois Gouget (@fgouget) March 14, 2023
March 14, 2023
4
3
March 14, 2023
3
2