Re: [PATCH v4 0/7] MR2336: mshtml: Assume navigation can happen during callbacks. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v5 0/10] MR2217: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
[PATCH v2 0/11] MR2354: imm32: Test and stub ImmLoadIME / ImmFreeLayout.
by Rémi Bernon March 9, 2023
by Rémi Bernon March 9, 2023
March 9, 2023
2
17
Re: [PATCH v2 0/1] MR116: vkd3d-shader/hlsl: Fix some memory leaks in the function call rule. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/2] MR120: build: Shader test fixes. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
Re: [PATCH v2 0/1] MR119: vkd3d-shader/hlsl: Use array element type for array's regset. - approved
by Alexandre Julliard (@julliard) March 9, 2023
by Alexandre Julliard (@julliard) March 9, 2023
March 9, 2023
1
0
March 9, 2023
1
0
[PATCH v2 0/1] MR118: vkd3d-shader: Fix a few typos in the comments.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
2
1
[PATCH v2 0/2] MR2240: Winedbg to load 64bit modules for a wow64 debuggee in multi-arch config.
by eric pouech (@epo) March 9, 2023
by eric pouech (@epo) March 9, 2023
March 9, 2023
3
5
[PATCH 0/1] MR2362: gitlab: Build-Depend on libpcsclite-dev for winscard.
by Francois Gouget (@fgouget) March 9, 2023
by Francois Gouget (@fgouget) March 9, 2023
March 9, 2023
2
1