[PATCH v6 0/4] MR94: Fix other synchronization problems
by Giovanni Mascellani (@giomasce) March 1, 2023
by Giovanni Mascellani (@giomasce) March 1, 2023
March 1, 2023
4
6
[PATCH v2 0/2] MR2308: mfreadwrite/reader: Release device manager in source_reader_release.
by Adrian Thiele (@athiele) March 1, 2023
by Adrian Thiele (@athiele) March 1, 2023
March 1, 2023
3
3
[PATCH 0/1] MR112: include: Document that vkd3d_shader_signature may contain pointers into the input shader blob.
by Zebediah Figura (@zfigura) March 1, 2023
by Zebediah Figura (@zfigura) March 1, 2023
March 1, 2023
3
2
[PATCH 0/1] MR2308: mfreadwrite/reader: Release device manager in source_reader_release.
by Adrian Thiele (@athiele) March 1, 2023
by Adrian Thiele (@athiele) March 1, 2023
March 1, 2023
4
5
[PATCH 0/1] MR2307: dlls/dwrite: Pass correct font key when adding glyph to cache.
by Philip Gruebele (@pgruebele) March 1, 2023
by Philip Gruebele (@pgruebele) March 1, 2023
March 1, 2023
3
2
[PATCH 0/7] MR106: vkd3d-shader/hlsl: packoffset() support.
by Francisco Casas (@fcasas) March 1, 2023
by Francisco Casas (@fcasas) March 1, 2023
March 1, 2023
4
25
[PATCH 0/1] MR2305: rpcrt4: Pass the binding handle to server call function.
by Yeshun Ye (@yeyeshun) March 1, 2023
by Yeshun Ye (@yeyeshun) March 1, 2023
March 1, 2023
4
7
[PATCH v3 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
March 1, 2023
2
1
Re: [PATCH v7 0/1] MR2153: win32u: Invalidate all cached keys after input. - approved
by Rémi Bernon March 1, 2023
by Rémi Bernon March 1, 2023
March 1, 2023
1
0
[PATCH 0/1] MR2306: msado15: Implement _Recordset Open
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
by Alistair Leslie-Hughes (@alesliehughes) March 1, 2023
March 1, 2023
3
2