Re: [PATCH v2 0/28] MR2595: include: Add windows.ui.composition.idl file.
by Biswapriyo Nath (@Biswa96) April 17, 2023
by Biswapriyo Nath (@Biswa96) April 17, 2023
April 17, 2023
1
0
Re: [PATCH v2 0/28] MR2595: include: Add windows.ui.composition.idl file.
by Mohamad Al-Jaf (@maljaf) April 17, 2023
by Mohamad Al-Jaf (@maljaf) April 17, 2023
April 17, 2023
1
0
Re: [PATCH v2 0/28] MR2595: include: Add windows.ui.composition.idl file.
by Biswapriyo Nath (@Biswa96) April 17, 2023
by Biswapriyo Nath (@Biswa96) April 17, 2023
April 17, 2023
1
0
Re: [PATCH v7 0/2] MR2620: include: Add windows.ui.composition.interop.idl file.
by Mohamad Al-Jaf (@maljaf) April 17, 2023
by Mohamad Al-Jaf (@maljaf) April 17, 2023
April 17, 2023
1
0
Re: [PATCH v7 0/2] MR2620: include: Add windows.ui.composition.interop.idl file.
by Biswapriyo Nath (@Biswa96) April 16, 2023
by Biswapriyo Nath (@Biswa96) April 16, 2023
April 16, 2023
1
0
[PATCH v3 0/1] MR2439: ntoskrnl: Free memory before pointer gets set to NULL.
by Bernhard Übelacker April 15, 2023
by Bernhard Übelacker April 15, 2023
April 15, 2023
1
2
Re: [PATCH v2 0/1] MR2439: ntoskrnl: Free memory before pointer gets set to NULL.
by Bernhard Übelacker April 15, 2023
by Bernhard Übelacker April 15, 2023
April 15, 2023
1
0
Re: [PATCH v2 0/7] MR2562: winex11: Preparatory XIM cleanup.
by Jinoh Kang (@iamahuman) April 15, 2023
by Jinoh Kang (@iamahuman) April 15, 2023
April 15, 2023
1
0
[PATCH v8 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) April 14, 2023
by Nikolay Sivov (@nsivov) April 14, 2023
April 14, 2023
4
3
[PATCH v5 0/1] MR2390: winegstreamer: Cache wg_parser input data.
by Derek Lesho (@dlesho) April 14, 2023
by Derek Lesho (@dlesho) April 14, 2023
April 14, 2023
3
3
Re: [PATCH v8 0/7] MR1979: msvcrt: Remaining stubs for cm3 - approved
by Alexandre Julliard (@julliard) April 14, 2023
by Alexandre Julliard (@julliard) April 14, 2023
April 14, 2023
1
0
Re: [PATCH v3 0/7] MR2640: winegstreamer: Factor some common helpers between wg_parser and wg_transform. - approved
by Alexandre Julliard (@julliard) April 14, 2023
by Alexandre Julliard (@julliard) April 14, 2023
April 14, 2023
1
0
Re: [PATCH v3 0/14] MR2653: wineps: Support more spool file records - approved
by Alexandre Julliard (@julliard) April 14, 2023
by Alexandre Julliard (@julliard) April 14, 2023
April 14, 2023
1
0
Re: [PATCH v4 0/3] MR2642: mmdevapi: Rename mmdevapi.h to mmdevapi_private.h, add missing includes and typedef to that and mmdevdrv.h. - approved
by Alexandre Julliard (@julliard) April 14, 2023
by Alexandre Julliard (@julliard) April 14, 2023
April 14, 2023
1
0
[PATCH 0/1] MR2571: appwiz.cpl: Launch uninstaller in a thread.
by Jactry Zeng (@jactry) April 14, 2023
by Jactry Zeng (@jactry) April 14, 2023
April 14, 2023
3
2
[PATCH v7 0/7] MR1979: msvcrt: Remaining stubs for cm3
by Torge Matthies (@tmatthies) April 14, 2023
by Torge Matthies (@tmatthies) April 14, 2023
April 14, 2023
4
8
[PATCH v6 0/7] MR1979: msvcrt: Remaining stubs for cm3
by Torge Matthies (@tmatthies) April 14, 2023
by Torge Matthies (@tmatthies) April 14, 2023
April 14, 2023
4
10
[PATCH v5 0/7] MR1979: msvcrt: Remaining stubs for cm3
by Torge Matthies (@tmatthies) April 14, 2023
by Torge Matthies (@tmatthies) April 14, 2023
April 14, 2023
4
10
[PATCH v7 0/2] MR2471: winegstreamer: In video_processor, activate a videoflip converter.
by eric pouech (@epo) April 14, 2023
by eric pouech (@epo) April 14, 2023
April 14, 2023
3
11
[PATCH v6 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load().
by Nikolay Sivov (@nsivov) April 14, 2023
by Nikolay Sivov (@nsivov) April 14, 2023
April 14, 2023
2
1
[PATCH v2 0/5] MR153: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 1.
by Zebediah Figura (@zfigura) April 14, 2023
by Zebediah Figura (@zfigura) April 14, 2023
April 14, 2023
3
10
[PATCH v3 0/2] MR157: vkd3d-shader/hlsl: Add support for any() intrinsic.
by Ethan Lee (@flibitijibibo) April 14, 2023
by Ethan Lee (@flibitijibibo) April 14, 2023
April 14, 2023
4
6
[PATCH v2 0/14] MR2653: wineps: Support more spool file records
by Piotr Caban (@piotr) April 14, 2023
by Piotr Caban (@piotr) April 14, 2023
April 14, 2023
3
16
[PATCH v6 0/2] MR2471: winegstreamer: In video_processor, activate a videoflip converter.
by eric pouech (@epo) April 14, 2023
by eric pouech (@epo) April 14, 2023
April 14, 2023
4
17
April 14, 2023
2
14
[PATCH v3 0/3] MR2642: mmdevapi: Rename mmdevapi.h to mmdevapi_private.h, add missing includes and typedef to that and mmdevdrv.h.
by Davide Beatrici (@davidebeatrici) April 14, 2023
by Davide Beatrici (@davidebeatrici) April 14, 2023
April 14, 2023
3
5
[PATCH v2 0/9] MR2637: winex11: Use messages instead of user callbacks and handle them in the default IME UI window procedure.
by Rémi Bernon April 14, 2023
by Rémi Bernon April 14, 2023
April 14, 2023
3
14
[PATCH v4 0/9] MR148: vkd3d-shader/hlsl: Support semantics for array types.
by Francisco Casas (@fcasas) April 14, 2023
by Francisco Casas (@fcasas) April 14, 2023
April 14, 2023
3
13
[PATCH v2 0/4] MR156: vkd3d: Use atomic exchange for descriptor writes.
by Conor McCarthy (@cmccarthy) April 14, 2023
by Conor McCarthy (@cmccarthy) April 14, 2023
April 14, 2023
3
5
[PATCH v2 0/1] MR158: vkd3d-shader: Consistently pass location structure by pointer.
by Nikolay Sivov (@nsivov) April 14, 2023
by Nikolay Sivov (@nsivov) April 14, 2023
April 14, 2023
3
3
[PATCH v7 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) April 14, 2023
by Nikolay Sivov (@nsivov) April 14, 2023
April 14, 2023
3
3
[PATCH v2 0/2] MR157: vkd3d-shader/hlsl: Add support for any() intrinsic.
by Ethan Lee (@flibitijibibo) April 13, 2023
by Ethan Lee (@flibitijibibo) April 13, 2023
April 13, 2023
3
4
[PATCH v6 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
3
2
[PATCH v5 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load().
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
4
3
[PATCH v2 0/7] MR2640: winegstreamer: Factor some common helpers between wg_parser and wg_transform.
by Rémi Bernon April 13, 2023
by Rémi Bernon April 13, 2023
April 13, 2023
2
10
[PATCH v4 0/1] MR2390: winegstreamer: Cache wg_parser input data.
by Derek Lesho (@dlesho) April 13, 2023
by Derek Lesho (@dlesho) April 13, 2023
April 13, 2023
3
6
Re: [PATCH v2 0/1] MR2652: wineps: Fix SetPixel implementation. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v2 0/2] MR2651: gdi32: Handle EMR_TRANSPARENTBLT record in PlayEnhMetaFileRecord. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v2 0/1] MR2646: advapi32/tests: Make the services resume handle traces more informative. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v2 0/1] MR2647: dnsapi/tests: Test how DnsQuery() handles CNAMEs. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v2 0/1] MR2645: user32/tests: Windows 11's notepad has four icons. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v2 0/13] MR2644: imm32: Test and fix some input context getter / setters. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v3 0/14] MR2643: wineps: Support more spool file record types (clipping, paths, gradientfill) - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v7 0/2] MR2620: include: Add windows.ui.composition.interop.idl file. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v9 0/10] MR124: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 1/2. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v3 0/2] MR154: vkd3d-shader/hlsl: Fix numeric offset of object fields. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v5 0/3] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v7 0/4] MR89: vkd3d-shader/hlsl: Improve support for logarithmic functions. - approved
by Alexandre Julliard (@julliard) April 13, 2023
by Alexandre Julliard (@julliard) April 13, 2023
April 13, 2023
1
0
[PATCH 0/1] MR158: vkd3d-shader: Consistently pass location structure by pointer.
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
2
1
[PATCH v2 0/4] MR2642: mmdevapi: Rename mmdevapi.h to mmdevapi_private.h, add missing includes and typedef to that and mmdevdrv.h.
by Davide Beatrici (@davidebeatrici) April 13, 2023
by Davide Beatrici (@davidebeatrici) April 13, 2023
April 13, 2023
3
5
April 13, 2023
2
4
April 13, 2023
3
2
[PATCH 0/3] MR2642: mmdevapi: Rename mmdevapi.h to mmdevapi_private.h, add missing includes and typedef to that and mmdevdrv.h.
by Davide Beatrici (@davidebeatrici) April 13, 2023
by Davide Beatrici (@davidebeatrici) April 13, 2023
April 13, 2023
3
10
[PATCH 0/2] MR2651: gdi32: Handle EMR_TRANSPARENTBLT record in PlayEnhMetaFileRecord.
by Piotr Caban (@piotr) April 13, 2023
by Piotr Caban (@piotr) April 13, 2023
April 13, 2023
3
3
[PATCH 0/2] MR157: vkd3d-shader/hlsl: Add support for any() intrinsic.
by Ethan Lee (@flibitijibibo) April 13, 2023
by Ethan Lee (@flibitijibibo) April 13, 2023
April 13, 2023
2
2
[PATCH 0/2] MR2649: wininet/tests: Add constants for DetectAutoProxyUrl() and more proxy tests.
by Francois Gouget (@fgouget) April 13, 2023
by Francois Gouget (@fgouget) April 13, 2023
April 13, 2023
3
3
[PATCH 0/1] MR2646: advapi32/tests: Make the services resume handle traces more informative.
by Francois Gouget (@fgouget) April 13, 2023
by Francois Gouget (@fgouget) April 13, 2023
April 13, 2023
2
2
[PATCH 0/1] MR2647: dnsapi/tests: Test how DnsQuery() handles CNAMEs.
by Francois Gouget (@fgouget) April 13, 2023
by Francois Gouget (@fgouget) April 13, 2023
April 13, 2023
3
2
[PATCH v7 0/5] MR2476: winewayland.drv: part 2: Display configuration enhancements
by Alexandros Frantzis (@afrantzis) April 13, 2023
by Alexandros Frantzis (@afrantzis) April 13, 2023
April 13, 2023
4
14
[PATCH v8 0/10] MR124: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 1/2.
by Francisco Casas (@fcasas) April 13, 2023
by Francisco Casas (@fcasas) April 13, 2023
April 13, 2023
3
10
[PATCH 0/1] MR2645: user32/tests: Windows 11's notepad has four icons.
by Francois Gouget (@fgouget) April 13, 2023
by Francois Gouget (@fgouget) April 13, 2023
April 13, 2023
2
1
[PATCH v2 0/2] MR154: vkd3d-shader/hlsl: Fix numeric offset of object fields.
by Francisco Casas (@fcasas) April 13, 2023
by Francisco Casas (@fcasas) April 13, 2023
April 13, 2023
5
5
[PATCH v4 0/3] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic.
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
3
5
[PATCH v7 0/10] MR124: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 1/2.
by Francisco Casas (@fcasas) April 13, 2023
by Francisco Casas (@fcasas) April 13, 2023
April 13, 2023
5
15
[PATCH v5 0/2] MR2471: winegstreamer: In video_processor, activate a videoflip converter.
by eric pouech (@epo) April 13, 2023
by eric pouech (@epo) April 13, 2023
April 13, 2023
3
3
[PATCH v4 0/2] MR2471: winegstreamer: In video_processor, activate a videoflip converter.
by eric pouech (@epo) April 13, 2023
by eric pouech (@epo) April 13, 2023
April 13, 2023
3
4
[PATCH 0/13] MR2644: imm32: Test and fix some input context getter / setters.
by Rémi Bernon April 13, 2023
by Rémi Bernon April 13, 2023
April 13, 2023
1
13
[PATCH v5 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
3
4
[PATCH v6 0/4] MR89: vkd3d-shader/hlsl: Improve support for logarithmic functions.
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
4
10
[PATCH v3 0/3] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic.
by Nikolay Sivov (@nsivov) April 13, 2023
by Nikolay Sivov (@nsivov) April 13, 2023
April 13, 2023
3
4
[PATCH v2 0/14] MR2643: wineps: Support more spool file record types (clipping, paths, gradientfill)
by Piotr Caban (@piotr) April 13, 2023
by Piotr Caban (@piotr) April 13, 2023
April 13, 2023
3
16
[PATCH 0/14] MR2643: wineps: Support more spool file record types (clipping, paths, gradientfill)
by Piotr Caban (@piotr) April 13, 2023
by Piotr Caban (@piotr) April 13, 2023
April 13, 2023
2
14
Re: [PATCH v6 0/2] MR2620: include: Add windows.ui.composition.interop.idl file. - approved
by Rémi Bernon April 13, 2023
by Rémi Bernon April 13, 2023
April 13, 2023
1
0
[PATCH v3 0/13] MR2636: wine{alsa,coreaudio,oss,pulse}: Move AudioSessionManager into mmdevapi.
by Davide Beatrici (@davidebeatrici) April 13, 2023
by Davide Beatrici (@davidebeatrici) April 13, 2023
April 13, 2023
4
19
Re: [PATCH v5 0/2] MR2545: winmm: Remove 'dwLineID' check when MIXER_GETLINECONTROLSF_ONEBYID
by Huw Davies (@huw) April 13, 2023
by Huw Davies (@huw) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v5 0/2] MR2545: winmm: Remove 'dwLineID' check when MIXER_GETLINECONTROLSF_ONEBYID
by Yeshun Ye (@yeyeshun) April 13, 2023
by Yeshun Ye (@yeyeshun) April 13, 2023
April 13, 2023
1
0
Re: [PATCH v6 0/2] MR2620: include: Add windows.ui.composition.interop.idl file.
by Mohamad Al-Jaf (@maljaf) April 13, 2023
by Mohamad Al-Jaf (@maljaf) April 13, 2023
April 13, 2023
1
0
[PATCH v5 0/2] MR2620: include: Add windows.ui.composition.interop.idl file.
by Mohamad Al-Jaf (@maljaf) April 13, 2023
by Mohamad Al-Jaf (@maljaf) April 13, 2023
April 13, 2023
2
2
[PATCH v3 0/9] MR148: vkd3d-shader/hlsl: Support semantics for array types.
by Francisco Casas (@fcasas) April 12, 2023
by Francisco Casas (@fcasas) April 12, 2023
April 12, 2023
3
14
Re: [PATCH v2 0/1] MR2641: ws2_32: Skip non-address records in dns_only_query(). - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v3 0/6] MR2633: mshtml: Use new Wine Gecko 2.47.4 features. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v3 0/5] MR2634: winintest:internet InternetGetConnectedStateEx*() fixes - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v2 0/1] MR2635: wininet/tests: Fix the InternetErrorDlg() tests on Windows 10 1607. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v2 0/11] MR2639: wineps: Support more spool file records. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v8 0/1] MR2622: ntdll: Use log-linear bucketing for free lists. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v2 0/6] MR155: Minor vkd3d_shader_parser related cleanups. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v7 0/2] MR141: vkd3d-shader/ir: Normalise hull shader control point phase I/O. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
[PATCH 0/7] MR2640: winegstreamer: Factor some common helpers between wg_parser and wg_transform.
by Rémi Bernon April 12, 2023
by Rémi Bernon April 12, 2023
April 12, 2023
3
16
[PATCH v2 0/13] MR2636: wine{alsa,coreaudio,oss,pulse}: Move AudioSessionManager into mmdevapi.
by Davide Beatrici (@davidebeatrici) April 12, 2023
by Davide Beatrici (@davidebeatrici) April 12, 2023
April 12, 2023
3
16
[PATCH 0/1] MR2641: ws2_32: Skip non-address records in dns_only_query().
by Hans Leidekker (@hans) April 12, 2023
by Hans Leidekker (@hans) April 12, 2023
April 12, 2023
2
1
[PATCH 0/10] MR2638: d3dcompiler: Use the vkd3d-shader DXBC API.
by Matteo Bruni (@Mystral) April 12, 2023
by Matteo Bruni (@Mystral) April 12, 2023
April 12, 2023
3
11
[PATCH 0/14] MR2636: wine{alsa,coreaudio,oss,pulse}: Move AudioSessionManager into mmdevapi.
by Davide Beatrici (@davidebeatrici) April 12, 2023
by Davide Beatrici (@davidebeatrici) April 12, 2023
April 12, 2023
4
20
[PATCH v4 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) April 12, 2023
by Nikolay Sivov (@nsivov) April 12, 2023
April 12, 2023
5
11
Re: [PATCH v6 0/1] MR2305: rpcrt4: Pass the binding handle to server call function.
by Zebediah Figura (@zfigura) April 12, 2023
by Zebediah Figura (@zfigura) April 12, 2023
April 12, 2023
1
0
[PATCH v2 0/6] MR2633: mshtml: Use new Wine Gecko 2.47.4 features.
by Gabriel Ivăncescu April 12, 2023
by Gabriel Ivăncescu April 12, 2023
April 12, 2023
2
8
[PATCH v2 0/3] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic.
by Nikolay Sivov (@nsivov) April 12, 2023
by Nikolay Sivov (@nsivov) April 12, 2023
April 12, 2023
4
8
Re: [PATCH v25 0/4] MR1148: ntdll: Mark created files beginning with a dot as not hidden.
by Torge Matthies (@tmatthies) April 12, 2023
by Torge Matthies (@tmatthies) April 12, 2023
April 12, 2023
1
0
[PATCH v7 0/1] MR2622: ntdll: Use log-linear bucketing for free lists.
by Tatsuyuki Ishi (@ishitatsuyuki) April 12, 2023
by Tatsuyuki Ishi (@ishitatsuyuki) April 12, 2023
April 12, 2023
4
4
[PATCH v4 0/4] MR1979: msvcrt: Remaining stubs for cm3
by Torge Matthies (@tmatthies) April 12, 2023
by Torge Matthies (@tmatthies) April 12, 2023
April 12, 2023
2
6
[PATCH v3 0/4] MR1979: msvcrt: Remaining stubs for cm3
by Torge Matthies (@tmatthies) April 12, 2023
by Torge Matthies (@tmatthies) April 12, 2023
April 12, 2023
3
6