[PATCH v3 0/2] MR2383: shell32: Avoid stack corruption caused by long URLs
by Stefan Rentsch (@restet) Oct. 22, 2023
by Stefan Rentsch (@restet) Oct. 22, 2023
Oct. 22, 2023
3
4
[PATCH v10 0/4] MR1088: ntdll: Avoid calling pthread_exit on thread exit.
by Rémi Bernon Oct. 20, 2023
by Rémi Bernon Oct. 20, 2023
Oct. 20, 2023
2
9
[PATCH v3 0/8] MR1684: d3d10/effect: Further improvements to expressions support.
by Nikolay Sivov (@nsivov) Oct. 4, 2023
by Nikolay Sivov (@nsivov) Oct. 4, 2023
Oct. 4, 2023
3
14
[PATCH 0/1] MR2684: mf: Request more samples for transforms when needed.
by Shaun Ren (@shaunren) Sept. 29, 2023
by Shaun Ren (@shaunren) Sept. 29, 2023
Sept. 29, 2023
3
3
[PATCH 0/3] MR2325: d3d10/effect: Implement instructions used for signed integer division.
by Nikolay Sivov (@nsivov) Sept. 22, 2023
by Nikolay Sivov (@nsivov) Sept. 22, 2023
Sept. 22, 2023
4
15
[PATCH 0/2] MR535: Draft: winebus: implement BusQueryContainerID for USB devices when using bus_udev
by Claire (@ClearlyClaire) Sept. 4, 2023
by Claire (@ClearlyClaire) Sept. 4, 2023
Sept. 4, 2023
4
4
[PATCH 0/1] MR1809: gdiplus: Use width replace height in GdipCreateBitmapFromHICON.
by caibb2018 (@caibb2018) Aug. 22, 2023
by caibb2018 (@caibb2018) Aug. 22, 2023
Aug. 22, 2023
4
4
[PATCH v6 0/3] MR2168: win32u: Match second name when enum fonts.
by Keming Liang (@Keming) Aug. 17, 2023
by Keming Liang (@Keming) Aug. 17, 2023
Aug. 17, 2023
3
5
July 25, 2023
4
9
[PATCH v5 0/1] MR477: d3drm/tests: Show Clear sets background color
by Alistair Leslie-Hughes (@alesliehughes) July 17, 2023
by Alistair Leslie-Hughes (@alesliehughes) July 17, 2023
July 17, 2023
4
4