Re: [PATCH v2 0/11] MR2639: wineps: Support more spool file records. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v8 0/1] MR2622: ntdll: Use log-linear bucketing for free lists. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v2 0/6] MR155: Minor vkd3d_shader_parser related cleanups. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
Re: [PATCH v7 0/2] MR141: vkd3d-shader/ir: Normalise hull shader control point phase I/O. - approved
by Alexandre Julliard (@julliard) April 12, 2023
by Alexandre Julliard (@julliard) April 12, 2023
April 12, 2023
1
0
[PATCH 0/7] MR2640: winegstreamer: Factor some common helpers between wg_parser and wg_transform.
by Rémi Bernon April 12, 2023
by Rémi Bernon April 12, 2023
April 12, 2023
3
16
[PATCH v2 0/13] MR2636: wine{alsa,coreaudio,oss,pulse}: Move AudioSessionManager into mmdevapi.
by Davide Beatrici (@davidebeatrici) April 12, 2023
by Davide Beatrici (@davidebeatrici) April 12, 2023
April 12, 2023
3
16
[PATCH 0/1] MR2641: ws2_32: Skip non-address records in dns_only_query().
by Hans Leidekker (@hans) April 12, 2023
by Hans Leidekker (@hans) April 12, 2023
April 12, 2023
2
1
[PATCH 0/10] MR2638: d3dcompiler: Use the vkd3d-shader DXBC API.
by Matteo Bruni (@Mystral) April 12, 2023
by Matteo Bruni (@Mystral) April 12, 2023
April 12, 2023
3
11
[PATCH 0/14] MR2636: wine{alsa,coreaudio,oss,pulse}: Move AudioSessionManager into mmdevapi.
by Davide Beatrici (@davidebeatrici) April 12, 2023
by Davide Beatrici (@davidebeatrici) April 12, 2023
April 12, 2023
4
20
[PATCH v4 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) April 12, 2023
by Nikolay Sivov (@nsivov) April 12, 2023
April 12, 2023
5
11