Re: [PATCH v2 0/2] MR2913: server: Small refactoring around clip cursor internal message. - approved
by Alexandre Julliard (@julliard) May 30, 2023
by Alexandre Julliard (@julliard) May 30, 2023
May 30, 2023
1
0
Re: [PATCH v2 0/2] MR2909: Xact corrections - approved
by Alexandre Julliard (@julliard) May 30, 2023
by Alexandre Julliard (@julliard) May 30, 2023
May 30, 2023
1
0
Re: [PATCH v2 0/5] MR2904: ntdll: Support VM placeholders (part 2 of 2) - approved
by Alexandre Julliard (@julliard) May 30, 2023
by Alexandre Julliard (@julliard) May 30, 2023
May 30, 2023
1
0
[PATCH v3 0/3] MR2905: sapi: implement more token functionality.
by Shaun Ren (@shaunren) May 30, 2023
by Shaun Ren (@shaunren) May 30, 2023
May 30, 2023
3
7
[PATCH v3 0/5] MR207: vkd3d-shader/hlsl: Support non-constant offset dereferences, part 1
by Francisco Casas (@fcasas) May 30, 2023
by Francisco Casas (@fcasas) May 30, 2023
May 30, 2023
4
13
[PATCH v2 0/1] MR2915: mshtml: Allow protocols with no ports when checking target origin.
by Gabriel Ivăncescu May 30, 2023
by Gabriel Ivăncescu May 30, 2023
May 30, 2023
2
2
[PATCH 0/1] MR2932: dbghelp: Better handle very long C++ qualified identifiers in dwarf.
by eric pouech (@epo) May 30, 2023
by eric pouech (@epo) May 30, 2023
May 30, 2023
2
1
[PATCH 0/1] MR2915: mshtml: Allow protocols with no ports when checking target origin.
by Gabriel Ivăncescu May 30, 2023
by Gabriel Ivăncescu May 30, 2023
May 30, 2023
2
4
[PATCH v3 0/4] MR2906: wine{alsa,coreaudio,oss,pulse}: Move AudioClient3 into mmdevapi.
by Davide Beatrici (@davidebeatrici) May 30, 2023
by Davide Beatrici (@davidebeatrici) May 30, 2023
May 30, 2023
3
6
[PATCH 0/1] MR2929: ntdll: Get rid of hacks for direct unix calls.
by Jacek Caban (@jacek) May 30, 2023
by Jacek Caban (@jacek) May 30, 2023
May 30, 2023
2
1