[PATCH v13 0/3] MR181: vkd3d-shader: Normalise signatures and input/output registers to the Shader Model 6 pattern.
by Conor McCarthy (@cmccarthy) May 24, 2023
by Conor McCarthy (@cmccarthy) May 24, 2023
May 24, 2023
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3
May 24, 2023
3
5
[PATCH v13 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) May 24, 2023
by Conor McCarthy (@cmccarthy) May 24, 2023
May 24, 2023
2
5
May 24, 2023
2
7
[PATCH v12 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) May 24, 2023
by Conor McCarthy (@cmccarthy) May 24, 2023
May 24, 2023
2
6
[PATCH v11 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) May 24, 2023
by Conor McCarthy (@cmccarthy) May 24, 2023
May 24, 2023
2
5
[PATCH 0/1] MR2892: wined3d: Fix uninitialized variable warning.
by Davide Beatrici (@davidebeatrici) May 24, 2023
by Davide Beatrici (@davidebeatrici) May 24, 2023
May 24, 2023
2
2
[PATCH 0/3] MR2888: wine{alsa,coreaudio,oss}: Move stream mode and period/duration initialization logic into unixlib.
by Davide Beatrici (@davidebeatrici) May 24, 2023
by Davide Beatrici (@davidebeatrici) May 24, 2023
May 24, 2023
3
4
Re: [PATCH v2 0/5] MR2881: winegstreamer: Implement Discontinuity and GetInputStatus for WMV decoder DMO.
by Zebediah Figura (@zfigura) May 24, 2023
by Zebediah Figura (@zfigura) May 24, 2023
May 24, 2023
1
0
Re: [PATCH v2 0/5] MR2881: winegstreamer: Implement Discontinuity and GetInputStatus for WMV decoder DMO.
by Ziqing Hui (@zhui) May 24, 2023
by Ziqing Hui (@zhui) May 24, 2023
May 24, 2023
1
0