Re: [PATCH v2 0/1] MR195: vkd3d-shader/hlsl: Add support for fmod() intrinsic. - approved
by Alexandre Julliard (@julliard) May 8, 2023
by Alexandre Julliard (@julliard) May 8, 2023
May 8, 2023
1
0
[PATCH 0/1] MR2761: include: Implement C_ASSERT() using the C11 _Static_assert() if available.
by Brendan Shanks (@bshanks) May 8, 2023
by Brendan Shanks (@bshanks) May 8, 2023
May 8, 2023
2
1
[PATCH 0/1] MR2760: activeds: Free memory on error paths (coverity)
by Alistair Leslie-Hughes (@alesliehughes) May 8, 2023
by Alistair Leslie-Hughes (@alesliehughes) May 8, 2023
May 8, 2023
2
1
[PATCH v2 0/7] MR1339: ntdll: Support partially releasing virtual memory.
by Paul Gofman (@gofman) May 8, 2023
by Paul Gofman (@gofman) May 8, 2023
May 8, 2023
2
7
May 8, 2023
3
12
[PATCH v4 0/4] MR191: tests: Add more interesting HLSL tests for mipmap levels.
by Zebediah Figura (@zfigura) May 8, 2023
by Zebediah Figura (@zfigura) May 8, 2023
May 8, 2023
4
10
[PATCH 0/5] MR204: vkd3d-shader: Get rid of flex default rules.
by Zebediah Figura (@zfigura) May 8, 2023
by Zebediah Figura (@zfigura) May 8, 2023
May 8, 2023
2
5
[PATCH 0/1] MR203: vkd3d-shader/hlsl: Fold constant integral abs().
by Ethan Lee (@flibitijibibo) May 8, 2023
by Ethan Lee (@flibitijibibo) May 8, 2023
May 8, 2023
2
1
[PATCH 0/1] MR2757: ddraw: Set the texture height in SetSurfaceDesc() (Coverity).
by Sven Baars (@sbaars) May 8, 2023
by Sven Baars (@sbaars) May 8, 2023
May 8, 2023
3
2
[PATCH 0/1] MR2758: mscoree/tests: Remove the parent argument from create_new_dir() (Coverity).
by Sven Baars (@sbaars) May 8, 2023
by Sven Baars (@sbaars) May 8, 2023
May 8, 2023
3
2