[PATCH v7 0/8] MR181: vkd3d-shader: Normalise signatures and input/output registers to the Shader Model 6 pattern.
by Conor McCarthy (@cmccarthy) May 4, 2023
by Conor McCarthy (@cmccarthy) May 4, 2023
May 4, 2023
2
8
[PATCH v6 0/7] MR198: vkd3d-shader: Add more TPF validations.
by Conor McCarthy (@cmccarthy) May 4, 2023
by Conor McCarthy (@cmccarthy) May 4, 2023
May 4, 2023
2
8
[PATCH v6 0/8] MR181: vkd3d-shader: Normalise signatures and input/output registers to the Shader Model 6 pattern.
by Conor McCarthy (@cmccarthy) May 4, 2023
by Conor McCarthy (@cmccarthy) May 4, 2023
May 4, 2023
2
8
[PATCH v2 0/2] MR2743: comctl32: Fix IME messages handling when EIMES_GETCOMPSTRATONCE flag is not set.
by Rémi Bernon May 4, 2023
by Rémi Bernon May 4, 2023
May 4, 2023
2
5
[PATCH v5 0/7] MR198: vkd3d-shader: Add more TPF validations.
by Conor McCarthy (@cmccarthy) May 4, 2023
by Conor McCarthy (@cmccarthy) May 4, 2023
May 4, 2023
2
7
[PATCH v4 0/6] MR198: vkd3d-shader: Add more TPF validations.
by Conor McCarthy (@cmccarthy) May 4, 2023
by Conor McCarthy (@cmccarthy) May 4, 2023
May 4, 2023
3
7
[PATCH 0/2] MR2743: comctl32: Fix IME messages handling when EIMES_GETCOMPSTRATONCE flag is not set.
by Rémi Bernon May 4, 2023
by Rémi Bernon May 4, 2023
May 4, 2023
4
12
[PATCH 0/1] MR2744: riched20: Update the editor IME position on GCS_RESULTSTR.
by Rémi Bernon May 4, 2023
by Rémi Bernon May 4, 2023
May 4, 2023
2
2
[PATCH 0/5] MR2741: sapi: Implement more ISpObjectToken functionality.
by Shaun Ren (@shaunren) May 4, 2023
by Shaun Ren (@shaunren) May 4, 2023
May 4, 2023
4
9
[PATCH v3 0/2] MR2679: msvcrt110: Add stub _Cancellation_beacon::_Cancellation_beacon()
by Vijay Kiran Kamuju (@infyquest) May 4, 2023
by Vijay Kiran Kamuju (@infyquest) May 4, 2023
May 4, 2023
6
7