[PATCH v2 0/1] MR3188: winevulkan: Keep deferred operation function params alive.
by Georg Lehmann (@DadSchoorse) June 28, 2023
by Georg Lehmann (@DadSchoorse) June 28, 2023
June 28, 2023
2
1
[PATCH 0/1] MR3188: winevulkan: Keep deferred operation function params alive.
by Georg Lehmann (@DadSchoorse) June 28, 2023
by Georg Lehmann (@DadSchoorse) June 28, 2023
June 28, 2023
2
1
[PATCH 0/1] MR3143: windowscodecs: Fake success in SetMetadataByName
by Fabian Maurer (@DarkShadow44) June 28, 2023
by Fabian Maurer (@DarkShadow44) June 28, 2023
June 28, 2023
3
2
[PATCH v7 0/1] MR2710: ntdll: Implement efficiency class reporting for intel hybrid CPUs.
by Torge Matthies (@tmatthies) June 28, 2023
by Torge Matthies (@tmatthies) June 28, 2023
June 28, 2023
2
2
June 28, 2023
2
1
[PATCH v2 0/1] MR3014: winegstreamer: Fix double free on error path in media_source_constructor (scan-build).
by Alex Henrie (@alexhenrie) June 28, 2023
by Alex Henrie (@alexhenrie) June 28, 2023
June 28, 2023
3
2
[PATCH v3 0/3] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops.
by Nikolay Sivov (@nsivov) June 28, 2023
by Nikolay Sivov (@nsivov) June 28, 2023
June 28, 2023
4
5
June 28, 2023
4
12
[PATCH 0/4] MR250: vkd3d-shader/hlsl: Declare vars individually when parsing declarations.
by Francisco Casas (@fcasas) June 28, 2023
by Francisco Casas (@fcasas) June 28, 2023
June 28, 2023
3
8
June 28, 2023
2
1