[PATCH 0/5] MR3119: uiautomationcore: Add support for raising serverside events.
by Connor McAdams (@cmcadams) June 21, 2023
by Connor McAdams (@cmcadams) June 21, 2023
June 21, 2023
3
10
[PATCH 0/1] MR3123: crypt32: Do not create persistent container in CRYPT_CreateKeyProv().
by Paul Gofman (@gofman) June 21, 2023
by Paul Gofman (@gofman) June 21, 2023
June 21, 2023
3
2
June 21, 2023
2
9
[PATCH v5 0/6] MR2944: winewayland.drv: part 4: First window contents on screen
by Alexandros Frantzis (@afrantzis) June 21, 2023
by Alexandros Frantzis (@afrantzis) June 21, 2023
June 21, 2023
3
11
[PATCH 0/1] MR2507: vbscript: Add additional types for stack_pop_bool.
by Jason Millard (@jsm174) June 21, 2023
by Jason Millard (@jsm174) June 21, 2023
June 21, 2023
4
7
[PATCH 0/5] MR2982: dxgi: Refactor D3D12 swapchain (second part)
by Giovanni Mascellani (@giomasce) June 21, 2023
by Giovanni Mascellani (@giomasce) June 21, 2023
June 21, 2023
4
7
[PATCH v2 0/2] MR240: vkd3d-shader: Add constant folding for the 'dot' operation.
by Nikolay Sivov (@nsivov) June 21, 2023
by Nikolay Sivov (@nsivov) June 21, 2023
June 21, 2023
4
5
[PATCH 0/1] MR3129: dbghelp/test: Add explicit tests about loading ELF modules.
by eric pouech (@epo) June 21, 2023
by eric pouech (@epo) June 21, 2023
June 21, 2023
2
2
Re: [PATCH v2 0/1] MR3104: win32u: Add DriverVersion string for GPUs to registry
by Michael Skorokhodov (@Samsuper) June 21, 2023
by Michael Skorokhodov (@Samsuper) June 21, 2023
June 21, 2023
1
0
[PATCH 0/1] MR3130: win32u: Use SessionId for non-interactive check instead of WSF_VISIBLE.
by Tatsuyuki Ishi (@ishitatsuyuki) June 21, 2023
by Tatsuyuki Ishi (@ishitatsuyuki) June 21, 2023
June 21, 2023
4
7