[PATCH v6 0/2] MR2778: mfmediaengine: Add support for video effects.
by Bernhard Kölbl June 20, 2023
by Bernhard Kölbl June 20, 2023
June 20, 2023
3
17
[PATCH 0/4] MR3115: imm32: Fixes for comp string on character deletion and result commit.
by Rémi Bernon June 20, 2023
by Rémi Bernon June 20, 2023
June 20, 2023
3
7
Re: [PATCH v2 0/1] MR3104: win32u: Add DriverVersion string for GPUs to registry
by Michael Skorokhodov (@Samsuper) June 20, 2023
by Michael Skorokhodov (@Samsuper) June 20, 2023
June 20, 2023
1
0
3
10
[PATCH v2 0/2] MR3120: win32u: Move virtual desktop display settings logic from winex11.
by Rémi Bernon June 20, 2023
by Rémi Bernon June 20, 2023
June 20, 2023
1
3
Re: [PATCH v5 0/4] MR3073: Implement FileDispositionInformationEx and FILE_DISPOSITION_IGNORE_READONLY_ATTRIBUTE - closed
by Joel Holdsworth (@jhol) June 20, 2023
by Joel Holdsworth (@jhol) June 20, 2023
June 20, 2023
1
0
[PATCH v2 0/5] MR224: tests: Test coarse and fine derivates and demand less precision from ddx() and ddy().
by Francisco Casas (@fcasas) June 20, 2023
by Francisco Casas (@fcasas) June 20, 2023
June 20, 2023
5
11
[PATCH 0/5] MR3118: Implement dbghelp.SymSrvGetFileIndexesInfo().
by eric pouech (@epo) June 20, 2023
by eric pouech (@epo) June 20, 2023
June 20, 2023
2
5
[PATCH v3 0/1] MR3117: loader: Set the visibility of symbols in preloader to "hidden". (#55091)
by Jinoh Kang (@iamahuman) June 20, 2023
by Jinoh Kang (@iamahuman) June 20, 2023
June 20, 2023
2
2
[PATCH 0/1] MR3117: loader: Set the visibility of symbols in preloader to "hidden". (#55095)
by Jinoh Kang (@iamahuman) June 20, 2023
by Jinoh Kang (@iamahuman) June 20, 2023
June 20, 2023
2
2