[PATCH v3 0/9] MR281: vkd3d-shader/tpf: Replace sm4 register structs with vkd3d-shader register structs, part 1.
by Francisco Casas (@fcasas) July 27, 2023
by Francisco Casas (@fcasas) July 27, 2023
July 27, 2023
4
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July 27, 2023
3
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[PATCH v10 0/4] MR218: vkd3d-shader: Implement GetDimensions().
by Nikolay Sivov (@nsivov) July 27, 2023
by Nikolay Sivov (@nsivov) July 27, 2023
July 27, 2023
3
6
July 27, 2023
5
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[PATCH v7 0/1] MR3392: comctl32/listview: Reset bNoItemMetrics to TRUE to make sure that listview items can be arranged.
by Zhao Yi (@Zhaoyi) July 27, 2023
by Zhao Yi (@Zhaoyi) July 27, 2023
July 27, 2023
2
1
[PATCH 0/3] MR288: hlsl: Some fixes caught by Wine tests.
by Zebediah Figura (@zfigura) July 27, 2023
by Zebediah Figura (@zfigura) July 27, 2023
July 27, 2023
3
5
[PATCH v2 0/2] MR3369: mf/tests: Test sample processing for MPEG4 media sink.
by Ziqing Hui (@zhui) July 27, 2023
by Ziqing Hui (@zhui) July 27, 2023
July 27, 2023
4
7
[PATCH v6 0/1] MR3392: comctl32/listview: Reset bNoItemMetrics to TRUE in LISTVIEW_DeleteAllItems() to arrange listview items.
by Zhao Yi (@Zhaoyi) July 27, 2023
by Zhao Yi (@Zhaoyi) July 27, 2023
July 27, 2023
2
1
[PATCH v5 0/1] MR3392: comctl32/listview: Set bNoItemMetrics to TRUE in LISTVIEW_DeleteAllItems().
by Zhao Yi (@Zhaoyi) July 27, 2023
by Zhao Yi (@Zhaoyi) July 27, 2023
July 27, 2023
3
3
July 27, 2023
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