[PATCH 0/1] MR3410: advpack: Add nullcheck for parameter that can be null (Coverity)
by Fabian Maurer (@DarkShadow44) July 25, 2023
by Fabian Maurer (@DarkShadow44) July 25, 2023
July 25, 2023
2
1
[PATCH v2 0/1] MR3379: ntdll: Match Windows used block filling.
by Paul Gofman (@gofman) July 25, 2023
by Paul Gofman (@gofman) July 25, 2023
July 25, 2023
4
7
[PATCH 0/1] MR3406: winegstreamer: Use a fixed size type for wg_sample data pointer.
by Rémi Bernon July 25, 2023
by Rémi Bernon July 25, 2023
July 25, 2023
2
2
[PATCH 0/1] MR268: vkd3d-shader/hlsl: Handle vector arguments in fmod().
by Nikolay Sivov (@nsivov) July 25, 2023
by Nikolay Sivov (@nsivov) July 25, 2023
July 25, 2023
3
3
July 25, 2023
3
4
[PATCH v2 0/2] MR3405: server: Use the capture window as cursor window if it is set.
by Rémi Bernon July 25, 2023
by Rémi Bernon July 25, 2023
July 25, 2023
1
2
[PATCH v2 0/1] MR3407: gdiplus: Disable StringFormatFlagsLineLimit
by David Kahurani (@kahurani) July 25, 2023
by David Kahurani (@kahurani) July 25, 2023
July 25, 2023
3
2
[PATCH 0/1] MR3407: gdiplus: Disable StringFormatFlagsLineLimit
by David Kahurani (@kahurani) July 25, 2023
by David Kahurani (@kahurani) July 25, 2023
July 25, 2023
3
2
[PATCH 0/1] MR3389: Use PCSC framework instead of pcsclite on macOS
by Gijs Vermeulen (@gverm) July 25, 2023
by Gijs Vermeulen (@gverm) July 25, 2023
July 25, 2023
3
8
[PATCH 0/5] MR284: hlsl: Replace bare list pointers with hlsl_block, part 6.
by Zebediah Figura (@zfigura) July 25, 2023
by Zebediah Figura (@zfigura) July 25, 2023
July 25, 2023
4
7