[PATCH v7 0/4] MR261: vkd3d-shader: Add compiler option to specify matrix majority.
by Nikolay Sivov (@nsivov) July 20, 2023
by Nikolay Sivov (@nsivov) July 20, 2023
July 20, 2023
3
5
[PATCH v6 0/4] MR261: vkd3d-shader: Add compiler option to specify matrix majority.
by Nikolay Sivov (@nsivov) July 20, 2023
by Nikolay Sivov (@nsivov) July 20, 2023
July 20, 2023
5
15
[PATCH v12 0/1] MR3347: klist: Add a program that lists Kerberos tickets.
by Maxim Karasev (@mxkrsv) July 20, 2023
by Maxim Karasev (@mxkrsv) July 20, 2023
July 20, 2023
4
3
July 20, 2023
2
10
July 20, 2023
4
6
[PATCH v4 0/1] MR3358: msvcrt: fix out-of-bound access in create_locinfo
by Yuxuan Shui (@yshui) July 20, 2023
by Yuxuan Shui (@yshui) July 20, 2023
July 20, 2023
3
4
[PATCH v2 0/3] MR267: vkd3d: Implement GetResourceTiling().
by Conor McCarthy (@cmccarthy) July 20, 2023
by Conor McCarthy (@cmccarthy) July 20, 2023
July 20, 2023
3
4
[PATCH v3 0/4] MR272: vkd3d: Fix handling of non-shader-visible descriptor heaps.
by Conor McCarthy (@cmccarthy) July 20, 2023
by Conor McCarthy (@cmccarthy) July 20, 2023
July 20, 2023
3
5
[PATCH v2 0/4] MR275: hlsl: Replace bare list pointers with hlsl_block, part 4.
by Zebediah Figura (@zfigura) July 20, 2023
by Zebediah Figura (@zfigura) July 20, 2023
July 20, 2023
4
7
[PATCH 0/8] MR281: vkd3d-shader/tpf: Replace sm4 register structs with vkd3d-shader register structs, part 1.
by Francisco Casas (@fcasas) July 20, 2023
by Francisco Casas (@fcasas) July 20, 2023
July 20, 2023
5
18