wine-gitlab@list.winehq.org
August 2023
- 4 participants
- 1124 discussions
[PATCH 0/3] MR2325: d3d10/effect: Implement instructions used for signed integer division.
by Nikolay Sivov (@nsivov) Sept. 22, 2023
by Nikolay Sivov (@nsivov) Sept. 22, 2023
Sept. 22, 2023
4
15
Sept. 21, 2023
4
4
[PATCH v3 0/1] MR3648: server: Set the default thread exit code to 1.
by Brendan Shanks (@bshanks) Sept. 21, 2023
by Brendan Shanks (@bshanks) Sept. 21, 2023
Sept. 21, 2023
4
5
[PATCH 0/1] MR235: include: Add missing constants in d3d12.idl.
by Biswapriyo Nath (@Biswa96) Sept. 14, 2023
by Biswapriyo Nath (@Biswa96) Sept. 14, 2023
Sept. 14, 2023
4
7
Sept. 13, 2023
3
7
[PATCH 0/1] MR3630: msi: Use CreateFileW() for handling path from cabinet_open() instead.
by Jactry Zeng (@jactry) Sept. 11, 2023
by Jactry Zeng (@jactry) Sept. 11, 2023
Sept. 11, 2023
3
6
[PATCH 0/2] MR3372: ole32: Leave the RunningObjectTable Critical Section before unmarshalling object stream
by Lorenzo Ferrillo (@llde) Sept. 10, 2023
by Lorenzo Ferrillo (@llde) Sept. 10, 2023
Sept. 10, 2023
4
6
[PATCH 0/1] MR3151: widl: Prevent infinite loop when structure contains array of itself
by Fabian Maurer (@DarkShadow44) Sept. 9, 2023
by Fabian Maurer (@DarkShadow44) Sept. 9, 2023
Sept. 9, 2023
3
6
[PATCH v3 0/1] MR3382: winebuild: Zero space between Wine signature and PE header in "builtin" files.
by Konstantin Demin (@rockdrilla) Sept. 8, 2023
by Konstantin Demin (@rockdrilla) Sept. 8, 2023
Sept. 8, 2023
3
8
[PATCH 0/1] MR3535: ntdll: Take LARGE_ADDRESS_AWARE into account for userspace allocation limits.
by Billy Laws (@bylaws) Sept. 8, 2023
by Billy Laws (@bylaws) Sept. 8, 2023
Sept. 8, 2023
3
3