wine-gitlab@list.winehq.org
August 2023
- 4 participants
- 1120 discussions
[PATCH v21 0/4] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) May 28, 2024
by Steve Schnepp (@steveschnepp) May 28, 2024
May 28, 2024
2
3
[PATCH 0/1] MR3518: wininet: unify timeout values closer to hInternet
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
May 28, 2024
2
4
[PATCH v2 0/4] MR2000: ws2_32/tests: Try to disable firewall before testing with any addr.
by Jinoh Kang (@iamahuman) March 19, 2024
by Jinoh Kang (@iamahuman) March 19, 2024
March 19, 2024
3
4
[PATCH 0/5] MR2615: d3dx10: Forward some functions from d3dx11 and sync tests.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
4
10
[PATCH 0/1] MR1269: wined3d: Disable CSMT when running on a single core.
by Anton Baskanov (@baskanov) March 17, 2024
by Anton Baskanov (@baskanov) March 17, 2024
March 17, 2024
5
9
[PATCH 0/1] MR1228: wined3d: support direct3d shader model 1,2,3
by Fan WenJie (@fanwenjie) March 16, 2024
by Fan WenJie (@fanwenjie) March 16, 2024
March 16, 2024
3
4
[PATCH 0/1] MR1981: shell32: Handle NULL sPathTarget in all places before copying it.
by Gabriel Ivăncescu March 13, 2024
by Gabriel Ivăncescu March 13, 2024
March 13, 2024
1
2
[PATCH 0/1] MR667: win32u: Ignore SetWindowPos() if it is trying to change topmost state for child window.
by Paul Gofman (@gofman) March 3, 2024
by Paul Gofman (@gofman) March 3, 2024
March 3, 2024
4
4
[PATCH v2 0/4] MR3199: winhttp: Handle SEC_I_RENEGOTIATE after DecryptMessage.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
3
8
[PATCH v6 0/5] MR2698: winex11: Avoid breaking XIM XFilterEvent / XmbLookupString sequence.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
1
7