wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH v4 0/6] MR3938: winegstreamer: Implement CLSID_CMpegVideoCodec
by Alfred Agrell (@Alcaro) Sept. 25, 2023
by Alfred Agrell (@Alcaro) Sept. 25, 2023
Sept. 25, 2023
3
7
[PATCH v2 0/5] MR3919: uiautomationcore: Initial IProxyProviderWinEventHandler WinEvent translation patches.
by Connor McAdams (@cmcadams) Sept. 25, 2023
by Connor McAdams (@cmcadams) Sept. 25, 2023
Sept. 25, 2023
3
7
[PATCH v7 0/15] MR319: vkd3d-shader: Introduce vkd3d_shader_register.dimension, part 1.
by Francisco Casas (@fcasas) Sept. 25, 2023
by Francisco Casas (@fcasas) Sept. 25, 2023
Sept. 25, 2023
2
16
[PATCH v4 0/1] MR349: vkd3d-shader/ir: Remove dead code during normalisation.
by Giovanni Mascellani (@giomasce) Sept. 25, 2023
by Giovanni Mascellani (@giomasce) Sept. 25, 2023
Sept. 25, 2023
4
4
[PATCH v2 0/5] MR334: hlsl: Replace bare list pointers with hlsl_block, part 9/9.
by Zebediah Figura (@zfigura) Sept. 25, 2023
by Zebediah Figura (@zfigura) Sept. 25, 2023
Sept. 25, 2023
3
6
[PATCH v8 0/1] MR321: vkd3d-shader/hlsl: Implement intrinsic tan.
by Petrichor Park (@petrathekat) Sept. 25, 2023
by Petrichor Park (@petrathekat) Sept. 25, 2023
Sept. 25, 2023
4
4
[PATCH v10 0/7] MR320: vkd3d-shader/dxil: Implement DX instruction LoadInput.
by Conor McCarthy (@cmccarthy) Sept. 25, 2023
by Conor McCarthy (@cmccarthy) Sept. 25, 2023
Sept. 25, 2023
4
9
Sept. 25, 2023
4
7
[PATCH v10 0/12] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) Sept. 25, 2023
by Conor McCarthy (@cmccarthy) Sept. 25, 2023
Sept. 25, 2023
3
13
[PATCH 0/1] MR3949: tools/winedump: Improve dumping DEBUG directoriy's entries in PE images.
by eric pouech (@epo) Sept. 25, 2023
by eric pouech (@epo) Sept. 25, 2023
Sept. 25, 2023
3
2