wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH v2 0/1] MR2657: d3d9/tests: test table fog z vs rhw with shaders, depth bias, oDepth..
by Aleksey Komarov (@q4a) Aug. 8, 2024
by Aleksey Komarov (@q4a) Aug. 8, 2024
Aug. 8, 2024
6
15
[PATCH 0/1] MR3047: ntdll: hook mmap for force allocate low 32-bit memory on wow64
by Fan WenJie (@fanwenjie) July 26, 2024
by Fan WenJie (@fanwenjie) July 26, 2024
July 26, 2024
3
3
[PATCH 0/7] MR3606: winegstreamer: Introduce a new wg_source internal interface.
by Rémi Bernon July 10, 2024
by Rémi Bernon July 10, 2024
July 10, 2024
5
29
[PATCH v4 0/2] MR2120: user32: Post WM_INPUT_DEVICE_CHANGE when registering for notifications
by Evan Tang (@etang-cw) May 28, 2024
by Evan Tang (@etang-cw) May 28, 2024
May 28, 2024
3
3
[PATCH 0/2] MR3929: ntdll: Remove entries from queue in RtlWakeAddressAll().
by Paul Gofman (@gofman) May 28, 2024
by Paul Gofman (@gofman) May 28, 2024
May 28, 2024
4
8
[PATCH 0/2] MR2404: ddraw: Two improvements for Prince of Persia 3D.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
6
15
[PATCH 0/3] MR3193: winegstreamer: Make wg_parser be able to output compressed samples.
by Ziqing Hui (@zhui) May 28, 2024
by Ziqing Hui (@zhui) May 28, 2024
May 28, 2024
5
11
[PATCH v21 0/4] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) May 28, 2024
by Steve Schnepp (@steveschnepp) May 28, 2024
May 28, 2024
2
3
[PATCH 0/1] MR3518: wininet: unify timeout values closer to hInternet
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
May 28, 2024
2
4
[PATCH v2 0/4] MR2000: ws2_32/tests: Try to disable firewall before testing with any addr.
by Jinoh Kang (@iamahuman) March 19, 2024
by Jinoh Kang (@iamahuman) March 19, 2024
March 19, 2024
3
4