wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH v4 0/7] MR320: vkd3d-shader/dxil: Implement DX instruction LoadInput.
by Conor McCarthy (@cmccarthy) Sept. 13, 2023
by Conor McCarthy (@cmccarthy) Sept. 13, 2023
Sept. 13, 2023
5
17
[PATCH v5 0/1] MR329: vkd3d-shader/hlsl: Add determinant() function.
by Nikolay Sivov (@nsivov) Sept. 13, 2023
by Nikolay Sivov (@nsivov) Sept. 13, 2023
Sept. 13, 2023
4
10
[PATCH 0/2] MR3806: combase/roapi: Initialize implicit MTA in RoGetActivationFactory().
by Paul Gofman (@gofman) Sept. 13, 2023
by Paul Gofman (@gofman) Sept. 13, 2023
Sept. 13, 2023
3
3
[PATCH v6 0/2] MR3566: server: Store both contexts in pending context object.
by Jacek Caban (@jacek) Sept. 13, 2023
by Jacek Caban (@jacek) Sept. 13, 2023
Sept. 13, 2023
2
3
[PATCH v10 0/7] MR3799: kernelbase: Add implementation of PerfSetULongCounterValue and PerfSetULongLongCounterValue
by Lorenzo Ferrillo (@llde) Sept. 13, 2023
by Lorenzo Ferrillo (@llde) Sept. 13, 2023
Sept. 13, 2023
2
8
[PATCH 0/1] MR3809: d3dxof: Remove unnecessary includes.
by Zebediah Figura (@zfigura) Sept. 13, 2023
by Zebediah Figura (@zfigura) Sept. 13, 2023
Sept. 13, 2023
4
4
[PATCH 0/4] MR337: tests: Compile HLSL shaders at runtime.
by Giovanni Mascellani (@giomasce) Sept. 13, 2023
by Giovanni Mascellani (@giomasce) Sept. 13, 2023
Sept. 13, 2023
3
6
[PATCH 0/1] MR340: vkd3d-shader/hlsl: Document some possibly obscure HLSL opcodes.
by Giovanni Mascellani (@giomasce) Sept. 13, 2023
by Giovanni Mascellani (@giomasce) Sept. 13, 2023
Sept. 13, 2023
3
4
Sept. 13, 2023
2
5
[PATCH v5 0/1] MR3767: msvcp110: Add std::_Throw_future_error.
by Daniel Lehman (@dlehman25) Sept. 13, 2023
by Daniel Lehman (@dlehman25) Sept. 13, 2023
Sept. 13, 2023
3
2