wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH 0/10] MR3796: mshtml: Implement a unified QueryInterface on the dispex, part 4.
by Gabriel Ivăncescu Sept. 12, 2023
by Gabriel Ivăncescu Sept. 12, 2023
Sept. 12, 2023
2
16
[PATCH v3 0/1] MR336: vkd3d-shader/hlsl: Fix float modulus for vector arguments.
by Nikolay Sivov (@nsivov) Sept. 12, 2023
by Nikolay Sivov (@nsivov) Sept. 12, 2023
Sept. 12, 2023
4
6
[PATCH v7 0/13] MR317: vkd3d-shader: Begin validating the generated IR.
by Giovanni Mascellani (@giomasce) Sept. 12, 2023
by Giovanni Mascellani (@giomasce) Sept. 12, 2023
Sept. 12, 2023
4
15
[PATCH v4 0/1] MR3767: msvcp110: Add std::_Throw_future_error.
by Daniel Lehman (@dlehman25) Sept. 12, 2023
by Daniel Lehman (@dlehman25) Sept. 12, 2023
Sept. 12, 2023
3
4
[PATCH v3 0/1] MR3752: d2d1: Respect stroke style D2D1_STROKE_TRANSFORM_TYPE_FIXED in DrawGeometry::ID2D1DeviceContext1().
by Dmitry Timoshkov (@dmitry) Sept. 12, 2023
by Dmitry Timoshkov (@dmitry) Sept. 12, 2023
Sept. 12, 2023
3
2
Sept. 12, 2023
2
2
[PATCH v2 0/1] MR3752: d2d1: Respect stroke style D2D1_STROKE_TRANSFORM_TYPE_FIXED in DrawGeometry::ID2D1DeviceContext1().
by Dmitry Timoshkov (@dmitry) Sept. 12, 2023
by Dmitry Timoshkov (@dmitry) Sept. 12, 2023
Sept. 12, 2023
4
6
[PATCH v2 0/1] MR3736: winmm: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Sept. 12, 2023
by Alex Henrie (@alexhenrie) Sept. 12, 2023
Sept. 12, 2023
3
3
Sept. 12, 2023
1
0
[PATCH 0/1] MR3793: regedit: Export hex(4) instead of dword if size isn't 4 bytes.
by Ryan Hendrickson (@rhendric) Sept. 12, 2023
by Ryan Hendrickson (@rhendric) Sept. 12, 2023
Sept. 12, 2023
2
1