wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1255 discussions
Jan. 9, 2024
4
6
Re: [PATCH v2 0/2] MR4811: ntdll: Avoid hanging when a thread is terminated while holding a pthread mutex.
by Jinoh Kang (@iamahuman) Jan. 9, 2024
by Jinoh Kang (@iamahuman) Jan. 9, 2024
Jan. 9, 2024
1
0
[PATCH v6 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) Jan. 9, 2024
by Ray Strode (@halfline) Jan. 9, 2024
Jan. 9, 2024
4
4
[PATCH v8 0/3] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) Jan. 9, 2024
by Francisco Casas (@fcasas) Jan. 9, 2024
Jan. 9, 2024
4
5
[PATCH v3 0/4] MR537: vkd3d-shader/ir: Expand index range write masks to cover all element masks.
by Conor McCarthy (@cmccarthy) Jan. 9, 2024
by Conor McCarthy (@cmccarthy) Jan. 9, 2024
Jan. 9, 2024
2
7
[PATCH v5 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) Jan. 9, 2024
by Ray Strode (@halfline) Jan. 9, 2024
Jan. 9, 2024
3
3
[PATCH v4 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) Jan. 9, 2024
by Ray Strode (@halfline) Jan. 9, 2024
Jan. 9, 2024
3
2
[PATCH 0/1] MR4812: user32: Fix the number of characters processed by DrawTextExW.
by 江仪 陈 Jan. 9, 2024
by 江仪 陈 Jan. 9, 2024
Jan. 9, 2024
2
1
[PATCH 0/2] MR4811: ntdll: Avoid hanging when a thread is terminated while holding a pthread mutex.
by Zebediah Figura (@zfigura) Jan. 9, 2024
by Zebediah Figura (@zfigura) Jan. 9, 2024
Jan. 9, 2024
2
3
[PATCH 0/1] MR4797: dmsynth: Leave critical section when out of memory (Coverity)
by Fabian Maurer (@DarkShadow44) Jan. 8, 2024
by Fabian Maurer (@DarkShadow44) Jan. 8, 2024
Jan. 8, 2024
3
3
[PATCH v7 0/5] MR463: hlsl: Fix some type handling for ternaries.
by Zebediah Figura (@zfigura) Jan. 8, 2024
by Zebediah Figura (@zfigura) Jan. 8, 2024
Jan. 8, 2024
2
6
[PATCH v2 0/2] MR538: ci: Prepare the macOS build environment in a dedicated CI job.
by Giovanni Mascellani (@giomasce) Jan. 8, 2024
by Giovanni Mascellani (@giomasce) Jan. 8, 2024
Jan. 8, 2024
2
2
[PATCH v3 0/5] MR4741: d3d9: Update presentation parameters when creating a swap chain.
by Akihiro Sagawa (@sgwaki) Jan. 8, 2024
by Akihiro Sagawa (@sgwaki) Jan. 8, 2024
Jan. 8, 2024
4
8
[PATCH 0/1] MR546: vkd3d-shader/spirv: Enable capability ShaderViewportIndexLayerEXT when needed.
by Giovanni Mascellani (@giomasce) Jan. 8, 2024
by Giovanni Mascellani (@giomasce) Jan. 8, 2024
Jan. 8, 2024
2
1
1
0
2
2
[PATCH v16 0/12] MR531: Draft: vkd3d: Assorted fixes for MoltenVK.
by Giovanni Mascellani (@giomasce) Jan. 8, 2024
by Giovanni Mascellani (@giomasce) Jan. 8, 2024
Jan. 8, 2024
2
12
Re: [PATCH v3 0/1] MR4787: winspool: Keep driver_9x in scope while it is in use. - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v2 0/1] MR4808: mf/tests: Skip tests if D3D9 is unusable. - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v2 0/1] MR4807: mfreadwrite/tests: Skip tests if D3D9 is unusable. - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v2 0/4] MR4792: ntdll/tests: Fix xstate tests failing on Windows 11 and CPU with more XSAVE features. - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v3 0/2] MR544: vkd3d: Implement support for static border colours. - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v2 0/2] MR543: vkd3d-shader/hlsl: Avoid DWORDs. - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v3 0/1] MR542: vkd3d: Unlock mutex in error case in d3d12_command_queue_CopyTileMappings - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v4 0/8] MR532: vkd3d: Assorted fixes for MoltenVK, part 1. - approved
by Alexandre Julliard (@julliard) Jan. 8, 2024
by Alexandre Julliard (@julliard) Jan. 8, 2024
Jan. 8, 2024
1
0