wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1255 discussions
Jan. 8, 2024
3
3
Re: [PATCH v2 0/1] MR4802: winspool.drv: Avoid letting driver_9x go out of scope before it's used.
by Huw Davies (@huw) Jan. 8, 2024
by Huw Davies (@huw) Jan. 8, 2024
Jan. 8, 2024
1
0
Re: [PATCH v2 0/1] MR4802: winspool.drv: Avoid letting driver_9x go out of scope before it's used. - closed
by Huw Davies (@huw) Jan. 8, 2024
by Huw Davies (@huw) Jan. 8, 2024
Jan. 8, 2024
1
0
[PATCH 0/1] MR4796: winspool.drv: Don't use pointer to out of scope local variable in add_printer_driver (Coverity)
by Fabian Maurer (@DarkShadow44) Jan. 8, 2024
by Fabian Maurer (@DarkShadow44) Jan. 8, 2024
Jan. 8, 2024
3
3
Re: [PATCH v2 0/1] MR4802: winspool.drv: Avoid letting driver_9x go out of scope before it's used. - approved
by David Kahurani (@kahurani) Jan. 8, 2024
by David Kahurani (@kahurani) Jan. 8, 2024
Jan. 8, 2024
1
0
[PATCH v4 0/3] MR536: vkd3d-shader/ir: Revert "Do not merge signature elements which have different interpolation modes."
by Conor McCarthy (@cmccarthy) Jan. 8, 2024
by Conor McCarthy (@cmccarthy) Jan. 8, 2024
Jan. 8, 2024
2
3
[PATCH v3 0/3] MR536: vkd3d-shader/ir: Revert "Do not merge signature elements which have different interpolation modes."
by Conor McCarthy (@cmccarthy) Jan. 8, 2024
by Conor McCarthy (@cmccarthy) Jan. 8, 2024
Jan. 8, 2024
2
3
[PATCH 0/1] MR4802: winspool.drv: Avoid letting driver_9x go out of scope before it's used.
by Zebediah Figura (@zfigura) Jan. 8, 2024
by Zebediah Figura (@zfigura) Jan. 8, 2024
Jan. 8, 2024
2
1
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Re: [PATCH v2 0/5] MR4741: d3d9: Update presentation parameters when creating a swap chain.
by Zebediah Figura (@zfigura) Jan. 7, 2024
by Zebediah Figura (@zfigura) Jan. 7, 2024
Jan. 7, 2024
1
0
[PATCH v2 0/10] MR4461: include: Introduce debugstr_reftime and wine_dbgstr_reftime.
by Alex Henrie (@alexhenrie) Jan. 7, 2024
by Alex Henrie (@alexhenrie) Jan. 7, 2024
Jan. 7, 2024
5
19
[PATCH 0/1] MR4794: comctl32/combo: Add tests for keypresses showing search functionality
by Fabian Maurer (@DarkShadow44) Jan. 7, 2024
by Fabian Maurer (@DarkShadow44) Jan. 7, 2024
Jan. 7, 2024
3
7
[PATCH 0/2] MR4795: Add missing breaks in switch statement
by Fabian Maurer (@DarkShadow44) Jan. 7, 2024
by Fabian Maurer (@DarkShadow44) Jan. 7, 2024
Jan. 7, 2024
2
2
[PATCH v2 0/1] MR4788: ntdll: Include alloc_type argument in NtMapViewOfSection(Ex) traces.
by Alex Henrie (@alexhenrie) Jan. 7, 2024
by Alex Henrie (@alexhenrie) Jan. 7, 2024
Jan. 7, 2024
3
2
[PATCH v3 0/2] MR4793: ntdll/tests: Restore x86-64 #AC exception test in test_exceptions().
by Jinoh Kang (@iamahuman) Jan. 7, 2024
by Jinoh Kang (@iamahuman) Jan. 7, 2024
Jan. 7, 2024
2
2
Re: [PATCH v2 0/5] MR4741: d3d9: Update presentation parameters when creating a swap chain.
by Akihiro Sagawa (@sgwaki) Jan. 7, 2024
by Akihiro Sagawa (@sgwaki) Jan. 7, 2024
Jan. 7, 2024
1
0
[PATCH v15 0/20] MR531: Draft: vkd3d: Assorted fixes for MoltenVK.
by Giovanni Mascellani (@giomasce) Jan. 6, 2024
by Giovanni Mascellani (@giomasce) Jan. 6, 2024
Jan. 6, 2024
2
20
[PATCH 0/1] MR4790: msvcp140_2: Implement __std_smf_hypot3.
by Alex Henrie (@alexhenrie) Jan. 6, 2024
by Alex Henrie (@alexhenrie) Jan. 6, 2024
Jan. 6, 2024
4
4
[PATCH v2 0/2] MR4793: ntdll/tests: Restore x86-64 #AC exception test in test_exceptions().
by Jinoh Kang (@iamahuman) Jan. 6, 2024
by Jinoh Kang (@iamahuman) Jan. 6, 2024
Jan. 6, 2024
3
3
[PATCH 0/2] MR4793: ntdll/tests: Restore x86-64 #AC exception test in test_exceptions().
by Jinoh Kang (@iamahuman) Jan. 6, 2024
by Jinoh Kang (@iamahuman) Jan. 6, 2024
Jan. 6, 2024
3
3
[PATCH 0/1] MR4788: ntdll: Include alloc_type argument in NtMapViewOfSection(Ex) traces.
by Alex Henrie (@alexhenrie) Jan. 6, 2024
by Alex Henrie (@alexhenrie) Jan. 6, 2024
Jan. 6, 2024
3
2
Re: [PATCH v6 0/2] MR4748: Don't test function directly when reporting GetLastError() - approved
by Alexandre Julliard (@julliard) Jan. 5, 2024
by Alexandre Julliard (@julliard) Jan. 5, 2024
Jan. 5, 2024
1
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Re: [PATCH v7 0/2] MR4774: msvcrt: Compare environmental variable names case insensitively - approved
by Alexandre Julliard (@julliard) Jan. 5, 2024
by Alexandre Julliard (@julliard) Jan. 5, 2024
Jan. 5, 2024
1
0
Re: [PATCH v3 0/1] MR4780: wined3d: Set fixed_function_usage_map to 0 for an sm4 draw without a PS. - approved
by Alexandre Julliard (@julliard) Jan. 5, 2024
by Alexandre Julliard (@julliard) Jan. 5, 2024
Jan. 5, 2024
1
0