wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1255 discussions
[PATCH 0/1] MR4773: ntdll: Derive not readable DMI's serial numbers from machine's GUID.
by eric pouech (@epo) June 3, 2024
by eric pouech (@epo) June 3, 2024
June 3, 2024
2
2
[PATCH 0/1] MR4837: Draft: DEBUG Check if GitLab takes PARENTSRC into account.
by Francois Gouget (@fgouget) May 28, 2024
by Francois Gouget (@fgouget) May 28, 2024
May 28, 2024
5
4
[PATCH v4 0/2] MR2120: user32: Post WM_INPUT_DEVICE_CHANGE when registering for notifications
by Evan Tang (@etang-cw) May 28, 2024
by Evan Tang (@etang-cw) May 28, 2024
May 28, 2024
3
4
May 28, 2024
7
22
May 28, 2024
2
8
[PATCH 0/2] MR3929: ntdll: Remove entries from queue in RtlWakeAddressAll().
by Paul Gofman (@gofman) May 28, 2024
by Paul Gofman (@gofman) May 28, 2024
May 28, 2024
4
8
[PATCH 0/4] MR4424: ntdll: Implement reading multiple entries in NtQueryDirectoryObject. (#52585)
by Jinoh Kang (@iamahuman) May 28, 2024
by Jinoh Kang (@iamahuman) May 28, 2024
May 28, 2024
5
11
[PATCH 0/2] MR2404: ddraw: Two improvements for Prince of Persia 3D.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
6
15
May 28, 2024
4
16
[PATCH 0/1] MR4567: kernelbase: Silently handle exceptions if SEM_NOGPFAULTERRORBOX is set.
by Aida Jonikienė May 28, 2024
by Aida Jonikienė May 28, 2024
May 28, 2024
3
5
[PATCH 0/3] MR3193: winegstreamer: Make wg_parser be able to output compressed samples.
by Ziqing Hui (@zhui) May 28, 2024
by Ziqing Hui (@zhui) May 28, 2024
May 28, 2024
5
13
[PATCH v6 0/2] MR4811: ntdll: Avoid hanging when a thread is terminated while holding a pthread mutex.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
3
5
[PATCH v21 0/4] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) May 28, 2024
by Steve Schnepp (@steveschnepp) May 28, 2024
May 28, 2024
2
6
[PATCH 0/1] MR3518: wininet: unify timeout values closer to hInternet
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
May 28, 2024
3
5
March 28, 2024
6
37
[PATCH v2 0/4] MR2000: ws2_32/tests: Try to disable firewall before testing with any addr.
by Jinoh Kang (@iamahuman) March 20, 2024
by Jinoh Kang (@iamahuman) March 20, 2024
March 20, 2024
5
8
[PATCH v3 0/5] MR4656: quartz: Implement VMR7 renderless mode.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
2
7
[PATCH 0/5] MR2615: d3dx10: Forward some functions from d3dx11 and sync tests.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
4
11
[PATCH 0/1] MR1269: wined3d: Disable CSMT when running on a single core.
by Anton Baskanov (@baskanov) March 17, 2024
by Anton Baskanov (@baskanov) March 17, 2024
March 17, 2024
6
11
[PATCH 0/1] MR1228: wined3d: support direct3d shader model 1,2,3
by Fan WenJie (@fanwenjie) March 16, 2024
by Fan WenJie (@fanwenjie) March 16, 2024
March 16, 2024
4
5
[PATCH 0/1] MR1981: shell32: Handle NULL sPathTarget in all places before copying it.
by Gabriel Ivăncescu March 13, 2024
by Gabriel Ivăncescu March 13, 2024
March 13, 2024
1
3
[PATCH 0/1] MR667: win32u: Ignore SetWindowPos() if it is trying to change topmost state for child window.
by Paul Gofman (@gofman) March 3, 2024
by Paul Gofman (@gofman) March 3, 2024
March 3, 2024
6
6
[PATCH v3 0/9] MR4533: winex11: Detach / attach vulkan window surfaces as needed.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
2
34
[PATCH v4 0/1] MR2274: ntdll: Add source file and line to debug traces.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
1
3
[PATCH v2 0/4] MR3199: winhttp: Handle SEC_I_RENEGOTIATE after DecryptMessage.
by Rémi Bernon Feb. 29, 2024
by Rémi Bernon Feb. 29, 2024
Feb. 29, 2024
3
8