wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1255 discussions
[PATCH 0/5] MR533: vkd3d-shader/dxil: SRV/UAV support part 1.
by Conor McCarthy (@cmccarthy) Jan. 3, 2024
by Conor McCarthy (@cmccarthy) Jan. 3, 2024
Jan. 3, 2024
2
5
[PATCH 0/1] MR4764: dbghelp: Fix possible memory leaks (Coverity).
by Zhiyi Zhang (@zhiyi) Jan. 3, 2024
by Zhiyi Zhang (@zhiyi) Jan. 3, 2024
Jan. 3, 2024
3
3
Re: [PATCH v2 0/1] MR4754: winedump: Better align fields in EXPORT table. - approved
by Alexandre Julliard (@julliard) Jan. 2, 2024
by Alexandre Julliard (@julliard) Jan. 2, 2024
Jan. 2, 2024
1
0
Re: [PATCH v2 0/1] MR4759: mscoree/tests: Add debug code for RemoveDirectory failure. - approved
by Alexandre Julliard (@julliard) Jan. 2, 2024
by Alexandre Julliard (@julliard) Jan. 2, 2024
Jan. 2, 2024
1
0
Re: [PATCH v2 0/1] MR4763: po: Update Korean translation. - approved
by Alexandre Julliard (@julliard) Jan. 2, 2024
by Alexandre Julliard (@julliard) Jan. 2, 2024
Jan. 2, 2024
1
0
Re: [PATCH v2 0/1] MR529: vkd3d-shader/spirv: Decorate non-float32 non-built-in pixel shader inputs as Flat. - approved
by Alexandre Julliard (@julliard) Jan. 2, 2024
by Alexandre Julliard (@julliard) Jan. 2, 2024
Jan. 2, 2024
1
0
Re: [PATCH v2 0/1] MR528: configure: Use AC_CHECK_FUNCS to define HAVE_GETTID - approved
by Alexandre Julliard (@julliard) Jan. 2, 2024
by Alexandre Julliard (@julliard) Jan. 2, 2024
Jan. 2, 2024
1
0
Re: [PATCH v4 0/1] MR516: tests: Print the failing line numbers when a test fails. - approved
by Alexandre Julliard (@julliard) Jan. 2, 2024
by Alexandre Julliard (@julliard) Jan. 2, 2024
Jan. 2, 2024
1
0
Re: [PATCH v7 0/7] MR490: vkd3d-shader: Int64 support. - approved
by Alexandre Julliard (@julliard) Jan. 2, 2024
by Alexandre Julliard (@julliard) Jan. 2, 2024
Jan. 2, 2024
1
0
[PATCH v2 0/2] MR4774: msvcrt: Compare environmental variable names case insensitively
by Zsolt Vadász Jan. 2, 2024
by Zsolt Vadász Jan. 2, 2024
Jan. 2, 2024
3
6
[PATCH 0/1] MR4774: msvcrt: Compare environmental variable names case insensitively
by Zsolt Vadász Jan. 2, 2024
by Zsolt Vadász Jan. 2, 2024
Jan. 2, 2024
2
2
[PATCH 0/1] MR529: vkd3d-shader/spirv: Decorate non-float32 non-built-in pixel shader inputs as Flat.
by Conor McCarthy (@cmccarthy) Jan. 2, 2024
by Conor McCarthy (@cmccarthy) Jan. 2, 2024
Jan. 2, 2024
4
4
[PATCH 0/1] MR528: configure: Use AC_CHECK_FUNCS to define HAVE_GETTID
by Florian Weimer (@fweimer) Jan. 2, 2024
by Florian Weimer (@fweimer) Jan. 2, 2024
Jan. 2, 2024
3
2
[PATCH v3 0/1] MR516: tests: Print the failing line numbers when a test fails.
by Petrichor Park (@petrathekat) Jan. 2, 2024
by Petrichor Park (@petrathekat) Jan. 2, 2024
Jan. 2, 2024
3
3
Jan. 2, 2024
3
8
[PATCH v3 0/1] MR4742: server: Allow PROCESS_QUERY_INFORMATION on LIMITED handle.
by Bernhard Übelacker Jan. 2, 2024
by Bernhard Übelacker Jan. 2, 2024
Jan. 2, 2024
3
4
Jan. 2, 2024
2
2
Jan. 2, 2024
3
2
[PATCH v3 0/2] MR4748: Don't test function directly when reporting GetLastError()
by André Zwing Jan. 2, 2024
by André Zwing Jan. 2, 2024
Jan. 2, 2024
2
4
[PATCH 0/1] MR4770: win32u: Fix a possible out-of-bounds write (Coverity).
by Zhiyi Zhang (@zhiyi) Jan. 2, 2024
by Zhiyi Zhang (@zhiyi) Jan. 2, 2024
Jan. 2, 2024
2
1
[PATCH 0/1] MR4767: compstui: Fix a possible out-of-bounds write (Coverity).
by Zhiyi Zhang (@zhiyi) Jan. 2, 2024
by Zhiyi Zhang (@zhiyi) Jan. 2, 2024
Jan. 2, 2024
2
1
Jan. 2, 2024
2
1
[PATCH v2 0/2] MR4748: Don't test function directly when reporting GetLastError()
by André Zwing Jan. 1, 2024
by André Zwing Jan. 1, 2024
Jan. 1, 2024
2
4
Jan. 1, 2024
2
4
Jan. 1, 2024
2
9