[PATCH 0/1] MR3558: Draft: gdiplus: Test linelimiting
by David Kahurani (@kahurani) Feb. 27, 2024

Feb. 27, 2024

Feb. 26, 2024
3 29
0 0

Feb. 22, 2024

Feb. 20, 2024
[PATCH v11 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 16, 2024

Feb. 16, 2024
3 10
0 0
[PATCH 0/4] MR4791: gdi32,win32u,winex11: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) Feb. 14, 2024

Feb. 14, 2024
6 12
0 0

Feb. 14, 2024
[PATCH 0/1] MR305: Draft: vkd3d-shader/hlsl: Implement strings
by Petrichor Park (@petrathekat) Feb. 11, 2024

Feb. 11, 2024
5 24
0 0
3 35
0 0
5 23
0 0
[PATCH 0/4] MR3422: ddraw tests for Pick and GetPickRecords
by Jeffrey Smith (@whydoubt) Feb. 8, 2024

Feb. 8, 2024

Feb. 7, 2024
[PATCH v3 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) Feb. 7, 2024

Feb. 7, 2024
3 11
0 0

Feb. 6, 2024
5 10
0 0
[PATCH v2 0/2] MR618: vkd3d-shader/dxil: Hyperbolic trigonometry.
by Conor McCarthy (@cmccarthy) Feb. 6, 2024

Feb. 6, 2024

Feb. 5, 2024