[PATCH 0/10] MR4652: wined3d: A few more old-GL fixes.
by Matteo Bruni (@Mystral) May 28, 2024

May 28, 2024
4 16
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5 11
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May 28, 2024

May 28, 2024
[PATCH 0/6] MR606: Constant buffer reflection
by Zebediah Figura (@zfigura) March 28, 2024

March 28, 2024
6 37
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[PATCH v3 0/5] MR4656: quartz: Implement VMR7 renderless mode.
by Zebediah Figura (@zfigura) March 19, 2024

March 19, 2024