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January 2024
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- 1251 discussions
Re: [PATCH v18 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Esme Povirk (@madewokherd) Jan. 22, 2024
by Esme Povirk (@madewokherd) Jan. 22, 2024
Jan. 22, 2024
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0
Re: [PATCH v18 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) Jan. 22, 2024
by Vijay Kiran Kamuju (@infyquest) Jan. 22, 2024
Jan. 22, 2024
1
0
Re: [PATCH v18 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Esme Povirk (@madewokherd) Jan. 22, 2024
by Esme Povirk (@madewokherd) Jan. 22, 2024
Jan. 22, 2024
1
0
Re: [PATCH v18 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Esme Povirk (@madewokherd) Jan. 22, 2024
by Esme Povirk (@madewokherd) Jan. 22, 2024
Jan. 22, 2024
1
0
[PATCH v3 0/2] MR581: vkd3d-shader/dxil: Handle more semantic kinds.
by Conor McCarthy (@cmccarthy) Jan. 22, 2024
by Conor McCarthy (@cmccarthy) Jan. 22, 2024
Jan. 22, 2024
4
5
[PATCH v3 0/2] MR580: vkd3d-shader/spirv: Handle UINT32_MAX result for FIRSTBIT_HI and FIRSTBIT_SHI.
by Conor McCarthy (@cmccarthy) Jan. 22, 2024
by Conor McCarthy (@cmccarthy) Jan. 22, 2024
Jan. 22, 2024
3
3
[PATCH v4 0/5] MR533: vkd3d-shader/dxil: SRV/UAV support part 1.
by Conor McCarthy (@cmccarthy) Jan. 22, 2024
by Conor McCarthy (@cmccarthy) Jan. 22, 2024
Jan. 22, 2024
3
8
[PATCH v7 0/4] MR559: vkd3d-shader/ir: Validate block-based CF, part 2.
by Giovanni Mascellani (@giomasce) Jan. 22, 2024
by Giovanni Mascellani (@giomasce) Jan. 22, 2024
Jan. 22, 2024
3
6
[PATCH v4 0/6] MR553: Draft: vkd3d-shader/d3d-asm: Dump the input and output signatures.
by Giovanni Mascellani (@giomasce) Jan. 22, 2024
by Giovanni Mascellani (@giomasce) Jan. 22, 2024
Jan. 22, 2024
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