wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1137 discussions
Feb. 26, 2024
3
10
[PATCH 0/1] MR670: vkd3d-shader/hlsl: Fix hlsl_ir_resource_store::resource cleanup.
by Victor Hermann Chiletto (@vitorhnn) Feb. 26, 2024
by Victor Hermann Chiletto (@vitorhnn) Feb. 26, 2024
Feb. 26, 2024
5
4
[PATCH v8 0/2] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) Feb. 26, 2024
by Conor McCarthy (@cmccarthy) Feb. 26, 2024
Feb. 26, 2024
3
3
[PATCH v2 0/12] MR672: vkd3d-shader/ir: Introduce a better CFG structurizer, part 3.
by Giovanni Mascellani (@giomasce) Feb. 26, 2024
by Giovanni Mascellani (@giomasce) Feb. 26, 2024
Feb. 26, 2024
3
13
[PATCH v9 0/8] MR662: vkd3d-shader/ir: Introduce a better CFG structurizer, part 2.
by Giovanni Mascellani (@giomasce) Feb. 26, 2024
by Giovanni Mascellani (@giomasce) Feb. 26, 2024
Feb. 26, 2024
3
10
[PATCH 0/2] MR5147: iphlpapi: Partially implement filling metrics in GetAdaptersAddresses().
by Paul Gofman (@gofman) Feb. 26, 2024
by Paul Gofman (@gofman) Feb. 26, 2024
Feb. 26, 2024
3
4
[PATCH 0/6] MR5159: Overwatch highlight/POTG encoding (part 1)
by Torge Matthies (@tmatthies) Feb. 26, 2024
by Torge Matthies (@tmatthies) Feb. 26, 2024
Feb. 26, 2024
4
17
[PATCH v6 0/6] MR5066: server: Implement input desktop and fix rawinput message dispatch.
by Rémi Bernon Feb. 26, 2024
by Rémi Bernon Feb. 26, 2024
Feb. 26, 2024
2
9
3
29
[PATCH 0/3] MR677: vkd3d-shader/dxil: Implement DX intrinsics TextureGather and TextureGatherCmp.
by Conor McCarthy (@cmccarthy) Feb. 25, 2024
by Conor McCarthy (@cmccarthy) Feb. 25, 2024
Feb. 25, 2024
2
3