wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1135 discussions
[PATCH v2 0/4] MR645: vkd3d-shader/dxil: Implement DX intrinsics AtomicBinOp and AtomicCompareExchange.
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
Feb. 14, 2024
3
9
Re: [PATCH v7 0/3] MR3105: Add a few additional nullchecks (Coverity) - approved
by Huw Davies (@huw) Feb. 14, 2024
by Huw Davies (@huw) Feb. 14, 2024
Feb. 14, 2024
1
0
[PATCH 0/1] MR650: tests/shader-runner: Add a 64-bit switch test.
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
Feb. 14, 2024
4
3
[PATCH 0/1] MR649: vkd3d-shader: Raise the instruction parameter allocation size if necessary.
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
Feb. 14, 2024
4
3
[PATCH 0/16] MR647: vkd3d-shader/dxil: Check for src param allocation failure.
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
Feb. 14, 2024
4
18
[PATCH v2 0/3] MR643: vkd3d-shader/dxil: Implement DX intrinsics Sample and SampleGrad.
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
Feb. 14, 2024
4
5
[PATCH v5 0/4] MR627: vkd3d: Implement ID3D12Resource2.
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
by Conor McCarthy (@cmccarthy) Feb. 14, 2024
Feb. 14, 2024
3
5
Feb. 14, 2024
1
0
[PATCH 0/4] MR4791: gdi32,win32u,winex11: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) Feb. 14, 2024
by Krzysztof Bogacki (@Saancreed) Feb. 14, 2024
Feb. 14, 2024
6
12
[PATCH v5 0/1] MR4934: Unit tests for GetAdaptersAddresses put into individual functions
by John H. Freeman (@tingling0072) Feb. 14, 2024
by John H. Freeman (@tingling0072) Feb. 14, 2024
Feb. 14, 2024
3
4