Re: [PATCH v2 0/1] MR5354: ntdll/tests: Don't import kernel32.RtlPcToFileHeader. - approved
by Alexandre Julliard (@julliard) March 19, 2024
by Alexandre Julliard (@julliard) March 19, 2024
March 19, 2024
1
0
Re: [PATCH v2 0/4] MR5352: winebus: Prefer hidraw for everything that is not a game controller. - approved
by Alexandre Julliard (@julliard) March 19, 2024
by Alexandre Julliard (@julliard) March 19, 2024
March 19, 2024
1
0
Re: [PATCH v3 0/7] MR5348: mfplat: Test and implement MFInitMediaTypeFromMFVideoFormat. - approved
by Alexandre Julliard (@julliard) March 19, 2024
by Alexandre Julliard (@julliard) March 19, 2024
March 19, 2024
1
0
Re: [PATCH v2 0/1] MR5350: ntdll/tests: Load NtMakeTemporaryObject() dynamically. - approved
by Alexandre Julliard (@julliard) March 19, 2024
by Alexandre Julliard (@julliard) March 19, 2024
March 19, 2024
1
0
Re: [PATCH v3 0/2] MR5335: shell32: Create nonexistent destination directories in FO_MOVE. - approved
by Alexandre Julliard (@julliard) March 19, 2024
by Alexandre Julliard (@julliard) March 19, 2024
March 19, 2024
1
0
[PATCH 0/1] MR5355: strmbase: Fallback to InitializeCriticalSection() if RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO is unsupported.
by Paul Gofman (@gofman) March 19, 2024
by Paul Gofman (@gofman) March 19, 2024
March 19, 2024
3
2
[PATCH v3 0/5] MR4656: quartz: Implement VMR7 renderless mode.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
2
7
[PATCH 0/5] MR2615: d3dx10: Forward some functions from d3dx11 and sync tests.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
4
11
[PATCH v3 0/1] MR5336: d3dcompiler: Add D3DCreateLinker stub.
by Vijay Kiran Kamuju (@infyquest) March 19, 2024
by Vijay Kiran Kamuju (@infyquest) March 19, 2024
March 19, 2024
3
6
[PATCH v6 0/3] MR5324: d3d9/tests: define enums outside of struct
by David Heidelberg (@dh) March 19, 2024
by David Heidelberg (@dh) March 19, 2024
March 19, 2024
4
4