Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Zebediah Figura (@zfigura) March 22, 2024
by Zebediah Figura (@zfigura) March 22, 2024
March 22, 2024
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Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Nikolay Sivov (@nsivov) March 22, 2024
by Nikolay Sivov (@nsivov) March 22, 2024
March 22, 2024
1
0
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Zebediah Figura (@zfigura) March 22, 2024
by Zebediah Figura (@zfigura) March 22, 2024
March 22, 2024
1
0
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Zebediah Figura (@zfigura) March 22, 2024
by Zebediah Figura (@zfigura) March 22, 2024
March 22, 2024
1
0
[PATCH 0/1] MR5390: user32/tests: Further updates for win11 TrackPopupMenu failures.
by Esme Povirk (@madewokherd) March 22, 2024
by Esme Povirk (@madewokherd) March 22, 2024
March 22, 2024
2
1
[PATCH 0/3] MR5356: server: Replace sprintf with snprintf/asprintf to avoid deprecation warnings on macOS.
by Brendan Shanks (@bshanks) March 22, 2024
by Brendan Shanks (@bshanks) March 22, 2024
March 22, 2024
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[PATCH v3 0/2] MR5269: Add NtQueryInformationProcess(ProcessQuotaLimits) stub
by Gijs Vermeulen (@gverm) March 22, 2024
by Gijs Vermeulen (@gverm) March 22, 2024
March 22, 2024
5
5
[PATCH 0/1] MR5389: kernel32, ntdll: Don't use debug info presence to detect critical section global status.
by Paul Gofman (@gofman) March 22, 2024
by Paul Gofman (@gofman) March 22, 2024
March 22, 2024
2
1
[PATCH 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Francisco Casas (@fcasas) March 22, 2024
by Francisco Casas (@fcasas) March 22, 2024
March 22, 2024
3
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[PATCH 0/4] MR708: Draft: vkd3d-shader: Porposal for parsing state blocks.
by Francisco Casas (@fcasas) March 22, 2024
by Francisco Casas (@fcasas) March 22, 2024
March 22, 2024
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